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Suicide front / Armada / Factory first / OBSERVED BUILD

Gauntlet defence

Same lab-first opening as standard, but adds a Gauntlet from around 4:08 to anchor the middle with area defence before transitioning normally.

#defence · 99 distinct matches · 35 players · 5% of Armada Suicide front games · team won 49% of 105 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 4:02 · 8% of role by thenOnly 8% of Suicide front games have it by then; others who build it get it around 9:11

Where those units first fight, in 100 games with kill data: in the middle 100%.

Those units destroy a typical 1,256 metal of enemy units by 15:00.

Then transitions into rocketeer (17% of army), Rattlesnake (11% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 4:08

  1. Open Bot Lab then grab mexes and wind, get sentries out for early raid.
  2. Keep making sentries and hold middle, denying leaks with cheap bots.
  3. Commit to a Gauntlet to anchor the line with area artillery.
  4. Mix in Rocketeer and Rattlesnake to hold middle rather than push in.
  5. Transition to T2 constructor once the line is stable.

Phase by phase

TYPICAL OF ITS 99 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:20, middle half 0:20–0:33

    Some games also: mex (40%)

  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor5Mex
    • Wind Turbine3Wind
    Order
    1. GauntletEarly defence after 5 mex, 4 winddone ~5:23, middle half 4:37–5:53
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry3 Sentry
    • Beamer1 Beamer
    • Rocketeer8 Rocketeer −5 vs standard
    • Tick1 Tick
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: con turret (32%) · pawn (32%) · Dragon's Teeth (32%)

    By 4:02 in all: 5 mex · 4 wind

    The example game in this phase · 30 steps
    1. TickTick
    2. LazarusLazarus
    3. TickTick ×2
    4. Construction BotCon bot ×2
    5. Mexfor Geo
    6. Construction BotCon bot
    7. TickTick ×2
    8. Mexfor Geo
    9. Construction BotCon bot
    10. Mexfor Geo
    11. RocketeerRocketeerfor Geo
    12. Mexfor Geo
    13. RocketeerRocketeerfor Geo
    14. BeamerBeamer
    15. Windfor Geo
    16. RocketeerRocketeer
    17. PawnPawn
    18. BeamerBeamer
    19. PawnPawn
    20. Windfor Geo
    21. PawnPawn ×2
    22. OverwatchOverwatch
    23. Windfor Geo
    24. PawnPawn
    25. Windfor Geo
    26. Bot LabBot Labnot finished by 15:00
    27. RocketeerRocketeerfor Geo
    28. Wind ×2for Geo
    29. RocketeerRocketeerfor Geo
    30. GauntletGauntletnot finished by 15:00 · typical 5:23
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine18Wind
    • Energy Storage1Energy storage
    Builders
    • Construction Turret3 Con turret
    • Lazarus1 Lazarus
    Army
    • Sentry1 Sentry
    • Beamer1 Beamer
    • Rocketeer3 Rocketeer −10 vs standard
    Other
    • Dragon's Teeth5 Dragon's Teeth +5 vs standard

    Some games also: con bot (44%) · converter (43%) · tick (42%) · Gauntlet (41%) · Sneaky Pete (38%)

    The standard build makes here, this one skips: 2 con bot

    By 10:00 in all: 6 mex · 24 wind · 1 energy storage · 4 con turret

    The example game in this phase · 45 steps
    1. Radar TowerRadar Tower
    2. Windfor Geo
    3. RocketeerRocketeer
    4. Construction BotCon bot
    5. Wind ×2for Geo
    6. Construction BotCon bot
    7. Windfor Geo
    8. GauntletGauntlet
    9. Construction BotCon bot
    10. Wind ×2for Geo
    11. RocketeerRocketeer
    12. RocketeerRocketeerfor Geo
    13. Windfor Geo
    14. RocketeerRocketeerfor Geo
    15. Wind ×2
    16. Wind ×2for Geo
    17. RocketeerRocketeerfor Geo
    18. Wind ×2
    19. Dragon's TeethDragon's Teeth
    20. RocketeerRocketeer
    21. Dragon's TeethDragon's Teeth ×3
    22. Energy storage
    23. Dragon's TeethDragon's Teeth ×5
    24. Shark's TeethShark's Teeth
    25. Aircraft PlantAircraft Plantdone 6:03
    26. Dragon's TeethDragon's Teeth ×5
    27. Sneaky PeteSneaky Pete
    28. Dragon's TeethDragon's Teeth ×2
    29. OspreyHeavy transport
    30. Dragon's TeethDragon's Teeth ×4
    31. Wind ×4for Geo
    32. Con turret
    33. Wind ×3for Geo
    34. Con turret
    35. Wind ×4for Geo
    36. Dragon's ClawDragon's Claw ×2
    37. Wind ×2for Geo
    38. BeamerBeamer
    39. Wind ×2for Geo
    40. BeamerBeamer
    41. Windfor Geo
    42. Dragon's TeethDragon's Teeth ×19
    43. Advanced Metal ExtractorT2 mexdone 13:52 · typical 9:39
    44. Dragon's TeethDragon's Teeth ×3
    45. Advanced Metal ExtractorT2 mex

Counts are medians over the build's games: half of them build more, half fewer. The example game is BM_akumar6's (41 OS, 30/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 74% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:47 · in 68% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

105 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002282260000
2:008838880000
3:001986205212917392106
4:0031443161463658320487
5:004327424388814157751020
6:00546254331332232712421786
7:00656966682302317621622727
8:00782079133088403528703627
9:00915793014050480837444496
10:0010880106844999542943395313
11:0012523122465580589451166034
12:0014513140966001650457856820
13:0016591162146694701669127535
14:0018494180747120768875838398
15:0020326204327948829387319278
WHAT THE NUMBERS SAY

Won less often than the standard build and destroyed less enemy metal despite similar production, a defensive line that trades tempo for metal saved.

  • + Own metal lost by 15:00 lower (8980 vs 9208)
  • + Metal produced by 15:00 slightly ahead (20254 vs 19882)
  • − Team win rate well below standard (46% vs 58%)
  • − Enemy metal destroyed by 15:00 much lower (7767 vs 8172)
THE EXAMPLE YOU ARE READING

BM_akumar6

41.2 OS · 30/08/2026

Open source match ↗

26 received units · includes a constructor
269 metal received · 8279 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:20Middle 50%: 0:20–0:33 · n=105
Gauntlet5:23Middle 50%: 4:37–5:53 · n=95
Advanced Metal Extractor9:39Middle 50%: 8:46–10:33 · n=81

Played most by

_X_26games of this buildImmort8games of this buildSoliloqueur8games of this buildTrapCaT7games of this buildManBearPig_6games of this build