Gauntlet defence
Front builds a Gauntlet by around 5:30, well before the norm, to anchor a defensive line at middle while the economy develops, backing it later with Rattlesnake and more Gauntlets.
#defence #artillery · 84 distinct matches · 44 players · 6% of Armada Front games · team won 56% of 86 · Recently observed
Early defence from 5:31 · 8% of role by thenOnly 8% of Front games have it by then; others who build it get it around 11:14
Where those units first fight, in 72 games with kill data: in the middle 100%.
Those units destroy a typical 620 metal of enemy units by 15:00.
Then transitions into rocketeer (12% of army), blitz (12% of army), Rattlesnake (9% of army).
Key timing: Gauntlet by 5:34
- Open double mex and wind into a Vehicle Plant for the usual eco-first start.
- Add Beamer and defensive turf like Dragon's Teeth while eco grows.
- Commit early to a Gauntlet well ahead of the normal timing.
- Bring Rattlesnake into the mix to hold the defensive line at middle.
- Transition into T2 constructor once the line is anchored.
Phase by phase
TYPICAL OF ITS 84 GAMES · AGAINST STANDARD FRONTFollow the example game's first 6:32 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
2Mex
1Wind
Order
Bot Lab after 3 mex, 1 winddone ~0:45, middle half 0:39–0:55
Some games also: Vehicle Plant (41%)
By 0:28 in all: 2 mex · 1 wind
The example game in this phase · 3 steps
- Mex
- Wind
Bot Labdone 0:33 · typical 0:45
- 2
Bot Lab to Early defence
Economy
4Mex
4Wind−2 vs standard
Order
Early defence after 6 mex, 7 wind, 1 con turretdone ~6:37, middle half 6:07–7:10
Builders
2 Con bot +2 vs standard
Army
2 Sentry
3 Rocketeer +3 vs standard
Some games also: tick (49%) · con turret (48%) · Lazarus (45%) · centurion (42%) · Radar Tower (36%)
The standard build makes here, this one skips: 2 con vehicle · 3 janus
By 5:31 in all: 6 mex · 8 wind · 1 con turret
The example game in this phase · 33 steps
- Wind
Tick ×2- Mex
Con bot- Wind
Con bot- Mex
Centurion- Mex
Rocketeer ×3- Mex
Rocketeer ×2
Sentry
Con bot- Mex
Rocketeer ×2
Sentry
Lazarus
Rocketeer
Radar Tower
Rocketeer ×2- Mex
Rocketeer ×5
Tick
Lazarus
Blitz
Con bot
Rocketeer- Mex
Rocketeer
Sentry
Rocketeer ×2
Gauntletdone 6:21 · typical 6:37
- 3
Early defence to 10:00
Economy
1Mex
17Wind
Builders
2 Con turret
Some games also: energy storage (50%) · Dragon's Teeth (47%) · Beamer (45%) · converter (40%) · Sentry (38%)
The standard build makes here, this one skips: 2 blitz
By 10:00 in all: 7 mex · 27 wind · 1 energy storage · 4 con turret
The example game in this phase · 202 steps
Rocketeer ×3
Dragon's Teeth ×4
Rocketeer ×2
Dragon's Teeth ×2
Rocketeer
Dragon's Teeth ×4
Tick
Sentry
Lazarus
Con bot
Sentry
Centurion
Nettle
Centurion
Beamer
Nettle- Wind
Centurion
T2 mexdone 7:49 · typical 9:10- Wind
Con bot- Wind
Dragon's Teeth ×4
Nettle- Wind
Con bot- Mex
- Wind
Con bot
Beamer- Wind
- Mex
T2 mex
Tick ×2- Wind
Tick ×2- Wind
Tick- Wind
T2 mex
Tick- Wind ×2
Tick- Wind
Tick- Wind
Tick- Wind
- Energy storage
Tick ×2- Wind
Tick ×2- Mex
- Wind
Tick ×2- Wind
Tick
T2 mex- Wind
Tick- Con turret
Tick
Dragon's Teeth ×2
Tick- Wind
Dragon's Teeth
Tick
Dragon's Teeth- Con turret
Tick
Dragon's Teeth- Wind
Dragon's Teeth
Lazarus- Con turret
T2 mex
Dragon's Teeth- Con turret
Dragon's Teeth ×3
Lazarus
Dragon's Teeth ×2- Wind
Dragon's Teeth ×2
Lazarus- Wind
- Con turret
- Solar ×2
- Wind
Tick
Rattlesnakedone 13:02- Wind
Tick- Wind
Tick- Solar
Tick- Solar
Lazarus- Wind ×2
- Con turret ×3
Lazarus- Wind
Lazarus- Wind
T2 mex- Wind
Tick- Wind ×3
Tick- Wind ×3
Tick- Wind ×3
- Con turret
Tick- Wind ×3
Tick- Wind ×2
- Con turret
- Wind
- Con turret
- Wind
Lazarus- Wind
Aircraft Plantdone 13:17- Wind ×3
- Con turret
- Wind ×5
- Converter
Tick- Wind
- Converter
Lazarus- Converter
- Wind
Light transport- Con turret
- Wind
- Converter ×2
- Wind
- Converter
- Wind
Tick- Wind
- Converter
Light transport
Radar Tower
Shipyarddone 14:02- Wind ×2
Tick- Wind ×2
- Converter
Tick ×2- Converter
- Wind ×2
Tick
Scout plane- Wind ×2
- Converter ×2
- Wind
Scout plane- Converter
- Wind ×2
Scout plane- Wind
- Converter
- Wind ×2
- Converter
- Wind
Scout plane- Wind
Beamer- Wind ×3
Con ship- Wind ×3
- Con turret
Scout plane
Beamer- Wind ×3
Nettle
Scout plane- Wind ×2
Nettle- Wind
- Converter
Nettle ×2
Beamer- Wind
Scout plane- Wind
Nettle
Con ship- Wind
Nettle ×2- Wind ×3
- Converter
Scout plane- Wind
Nettle
Scout plane- Wind ×4
Scout plane- Wind ×3
Counts are medians over the build's games: half of them build more, half fewer. The example game is watermeloans's (59 OS, 02/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:19 · in 79% of games
1 T2 con bot from Geo or Techfirst at 7:23 · in 63% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard front
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
86 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard front | Enemy metal destroyed: This build | Enemy metal destroyed: Standard front | Own metal lost: This build | Own metal lost: Standard front |
|---|---|---|---|---|---|---|
| 1:00 | 333 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 862 | 846 | 29 | 21 | 31 | 31 |
| 3:00 | 1657 | 1624 | 127 | 140 | 109 | 105 |
| 4:00 | 2705 | 2712 | 435 | 540 | 302 | 333 |
| 5:00 | 3879 | 3868 | 850 | 1188 | 593 | 813 |
| 6:00 | 5096 | 5076 | 1444 | 2099 | 1088 | 1526 |
| 7:00 | 6337 | 6314 | 1987 | 2984 | 1722 | 2459 |
| 8:00 | 7629 | 7662 | 2705 | 3871 | 2295 | 3365 |
| 9:00 | 9060 | 9087 | 3544 | 4632 | 2857 | 4312 |
| 10:00 | 10927 | 10666 | 3958 | 5308 | 3354 | 5060 |
| 11:00 | 13153 | 12608 | 4497 | 5819 | 4331 | 5701 |
| 12:00 | 15864 | 14815 | 5115 | 6313 | 5511 | 6521 |
| 13:00 | 18984 | 17440 | 5686 | 6981 | 6506 | 7256 |
| 14:00 | 22200 | 20183 | 6548 | 7584 | 7579 | 8093 |
| 15:00 | 25798 | 22630 | 7050 | 8394 | 8626 | 8939 |
Won less often than the standard build and destroyed noticeably less enemy metal, despite pulling ahead in metal produced by 15:00.
- + Metal produced by 15:00 clearly ahead (23942 vs 22219)
- + Own metal lost by 15:00 about even (8933 vs 8949)
- − Team win rate below standard (51% vs 61%)
- − Enemy metal destroyed by 15:00 well behind (6999 vs 8347)
watermeloans
58.8 OS · 02/09/2026
Open source match ↗5 received units · includes a constructor
261 metal received · 29175 energy received
Typical milestones
Played most by
Leohvm12games of this buildDRM7games of this buildCentientWaffle4games of this buildGodmother134games of this buildarmjanus3games of this buildSupporting games
Pick a game to read and play it above.
PRO_Rerory24/09/2026 · 49 OS↗[NWP]134724/09/2026 · 36 OS↗[Crd]VOLT24/09/2026 · 35 OS↗DRM24/09/2026 · 42 OS↗derkarl23/09/2026 · 38 OS↗krtf23/09/2026 · 44 OS↗DRM23/09/2026 · 42 OS↗Blover22/09/2026 · 38 OS↗watermeloans02/09/2026 · 59 OS↗32 more of 78, the most recent
DRM21/09/2026 · 44 OS↗Tregan21/09/2026 · 38 OS↗Leohvm21/09/2026 · 50 OS↗PlatinumBlonde20/09/2026 · 58 OS↗armjanus20/09/2026 · 40 OS↗[MooDeng]NongJohn20/09/2026 · 40 OS↗PlatinumBlonde19/09/2026 · 56 OS↗0neTw019/09/2026 · 41 OS↗armjanus19/09/2026 · 40 OS↗Dad_The_Speedrunner19/09/2026 · 37 OS↗Gieds18/09/2026 · 47 OS↗MrCoolPotato18/09/2026 · 43 OS↗Optimusprimenutt18/09/2026 · 40 OS↗Dad_The_Speedrunner17/09/2026 · 37 OS↗yubiyubi17/09/2026 · 43 OS↗Naigel16/09/2026 · 47 OS↗Hannodins15/09/2026 · 37 OS↗DRM14/09/2026 · 44 OS↗DRM13/09/2026 · 44 OS↗[MooDeng]NongJohn13/09/2026 · 38 OS↗DRM12/09/2026 · 46 OS↗Leohvm12/09/2026 · 50 OS↗UsurpeR11/09/2026 · 48 OS↗Leohvm11/09/2026 · 50 OS↗Gieds11/09/2026 · 46 OS↗Slump09/09/2026 · 40 OS↗Boozha08/09/2026 · 36 OS↗Leohvm04/09/2026 · 50 OS↗RitualMurder03/09/2026 · 37 OS↗armjanus02/09/2026 · 43 OS↗Damsko02/09/2026 · 38 OS↗Beyond All Reason test-31152-2fc9ad5
Naval balance tweaks off