SUPREME ISTHMUS / 8 VS 8 / GEO

Geo
build orders.

Has the geothermal vent, and brings the team's first T2 units to the front.
What does Geo do? →

THE OPENING BOOK

Geo01

Clear role ×

Geo · Armada 1,448 games · 8 builds · standard play in 59% · T2 factory typically 8:07

Geo · Cortex 433 games · 7 builds · standard play in 36% · T2 factory typically 7:51

Geo · Legion 50 games · 2 builds · standard play in 32%

Geo establishes geothermal powerplant fastest among all roles

Geo builds a Geothermal vent at 3:25, significantly ahead of the typical 7:45.

By 15:00
Geothermal97%
T2 constructor98%
First unit lost97%
First kill96%
Advanced geothermal67%
T2 factory84%
First Starlight45%
0:003:006:009:0012:0015:00

Dot: typical time. Bar: middle half of the games that get there. Right: share of games that get there.

Show as table
MilestoneTypicalMiddle halfShare of games
Geothermal3:253:09–3:4297%
T2 constructor4:564:35–5:2698%
First unit lost6:424:34–9:1497%
First kill7:054:22–9:1596%
Advanced geothermal7:176:53–7:5267%
T2 factory8:087:33–9:0484%
First Starlight9:168:38–10:2345%
MOST COMMON FIRST · WHAT SETS EACH BUILD APART · TYPICAL TIMINGSEVIDENCE
01
GeoArmadaEconomy first#t3#rush

Fast experimental gantry

Geo skips straight to an Experimental Gantry by 8:22, far earlier than any other Geo build, producing T3 units like Marauder and Razorback well before the 15-minute mark instead of the usual T2 Starlight supply role.

Experimental Gantry from 8:22 · 0% of role by thenMarauder in 100%Razorback in 80%Vehicle Plant in 40%

Bot Lab → Geothermal Powerplant → Vehicle Plant → Advanced Metal Extractor

OPENINGMetal Extractor ×3×3→Wind Turbine ×2×2→Bot Lab→Wind Turbine ×6×6→Metal Extractor→Wind Turbine ×2×2→Construction Turret ×2×2→Wind Turbine

0% of Armada Geo games · team won 5 of 5 · Then: Marauder, Razorback, Vanguard · Last seen 11 Sept

5MATCHES3 players
Updated 30/09/2026, 16:19:50 UTCHow builds are found ↗