SUPREME ISTHMUS / 8 VS 8 / BEACH SEA

Beach sea
build orders.

Holds the team's sea on the long beach side, and is first on the water.
Players also call it Sea, long beach side.
What does Beach sea do? →

THE OPENING BOOK

Beach sea01

Clear role ×

Beach sea · Cortex 1,033 games · 2 builds · standard play in 84%

Beach sea · Armada 686 games · 2 builds · standard play in 85%

Beach sea · Legion 31 games · 1 builds · standard play in 74%

Beach sea produces Herring frigates much earlier than peers

Beach sea launches its first Herring at 2:49, while other roles typically do so at 5:17.

By 15:00
First Herring58%
First kill100%
First unit lost100%
First Riptide58%
T2 constructor88%
T2 factory35%
0:003:006:009:0012:0015:00

Dot: typical time. Bar: middle half of the games that get there. Right: share of games that get there.

Show as table
MilestoneTypicalMiddle halfShare of games
First Herring2:492:26–3:4358%
First kill3:483:01–4:29100%
First unit lost3:513:06–4:42100%
First Riptide3:553:19–4:4158%
T2 constructor8:097:27–9:0088%
T2 factory12:4411:40–13:5435%
MOST COMMON FIRST · WHAT SETS EACH BUILD APART · TYPICAL TIMINGSEVIDENCE
01
Beach seaEconomy first#naval#eco

Standard beach sea

The role's usual play: com goes to sea to build a shipyard around 2 minutes, pumping frigates and destroyers to contest enemy sea entry or hold vision, with an advanced metal extractor around 10 minutes as the transition into the team's…

Shipyard → Frigate → Destroyer → Advanced Metal Extractor

OPENINGMetal Extractor ×3×3→Solar Collector→Wind Turbine ×3×3→Energy Storage→Guard→Wind Turbine→Shipyard→Metal Extractor

84% of Cortex Beach sea games · team won 55% of 867 · Then: frigate, destroyer · Last seen 30 Sept

803MATCHES107 players
Updated 30/09/2026, 15:17:19 UTCHow builds are found ↗