How a Suicide front economy grows
A typical Legion Suicide front player makes 19.5 metal and 389 energy a second at 10:00, and 64.2 and 1,682 by 20:00. From 98 games of players rated 30+ OS in the last 90 days on Supreme Isthmus v2.1.
15.4 metal/s
201 energy/s
Top 10%: 22.2 and 27619.5 metal/s
389 energy/s
Top 10%: 37.8 and 70642.1 metal/s
766 energy/s
Top 10%: 84.5 and 1,88864.2 metal/s
1,682 energy/s
Top 10%: 108 and 3,620Metal income: 19.5 a second at 10:00, 64.2 at 20:00
Legion Suicide front · per second, over the minute before · typical player
- 8 in 10 players
- Middle half
- Typical (median)
- Average
- Teams that won
Show as table
| Time | Low 10% | Middle half | Typical | Top 10% | Average | Teams that won | Players |
|---|---|---|---|---|---|---|---|
| 1:00 | 1.9 | 2.8–5.5 | 4.1 | 6.5 | 4.2 | 4.2 | 118 |
| 2:00 | 6.5 | 7.9–11 | 9.1 | 13.1 | 9.4 | 9.1 | 118 |
| 3:00 | 10.4 | 12.1–17.5 | 14.5 | 22 | 15.3 | 15.1 | 118 |
| 4:00 | 10.9 | 13.2–18.6 | 15.5 | 20.3 | 15.8 | 15.9 | 118 |
| 5:00 | 9.8 | 12.1–18.2 | 15.4 | 22.2 | 16.4 | 14.7 | 117 |
| 6:00 | 8.8 | 13.1–18.1 | 15.5 | 23.7 | 16.3 | 16.4 | 116 |
| 7:00 | 8.6 | 12.8–21.4 | 16.2 | 26.4 | 17.2 | 17.5 | 115 |
| 8:00 | 7.7 | 12.4–25.3 | 17.5 | 33 | 19.3 | 19.5 | 113 |
| 9:00 | 7.6 | 12.3–26.5 | 18.5 | 33.9 | 20.4 | 21.1 | 108 |
| 10:00 | 8.6 | 13.2–29.9 | 19.5 | 37.8 | 21.9 | 23.1 | 98 |
| 11:00 | 6.7 | 14.7–36.7 | 23.1 | 50.1 | 27.1 | 26.2 | 93 |
| 12:00 | 7.3 | 17.2–44.8 | 29.5 | 55.1 | 32.7 | 34.8 | 88 |
| 13:00 | 9.2 | 18.9–50.3 | 30.9 | 62.5 | 34.4 | 43.4 | 85 |
| 14:00 | 6.1 | 23.1–60.9 | 39.8 | 74.1 | 42.8 | 48 | 78 |
| 15:00 | 9.7 | 27.1–66.2 | 42.1 | 84.5 | 46.2 | 61.1 | 76 |
| 16:00 | 11.4 | 31.4–71.8 | 49.4 | 90.7 | 51.7 | 61.1 | 73 |
| 17:00 | 11.4 | 29.1–76.2 | 55.5 | 106 | 55.8 | 67.4 | 70 |
| 18:00 | 20.8 | 32.5–74.8 | 62.7 | 96.6 | 58.5 | 66.2 | 64 |
| 19:00 | 26.2 | 34.9–75 | 60 | 93.6 | 57.5 | 66.2 | 58 |
| 20:00 | 22.9 | 34.7–84.4 | 64.2 | 108 | 62.1 | 69.8 | 57 |
Energy income: 389 a second at 10:00, 1,682 at 20:00
Legion Suicide front · per second, over the minute before · typical player
- 8 in 10 players
- Middle half
- Typical (median)
- Average
- Teams that won
Show as table
| Time | Low 10% | Middle half | Typical | Top 10% | Average | Teams that won | Players |
|---|---|---|---|---|---|---|---|
| 1:00 | 50 | 59–73 | 67 | 81 | 66 | 66 | 118 |
| 2:00 | 119 | 136–168 | 146 | 189 | 151 | 148 | 118 |
| 3:00 | 138 | 153–193 | 168 | 205 | 174 | 171 | 118 |
| 4:00 | 133 | 155–212 | 184 | 233 | 184 | 185 | 118 |
| 5:00 | 144 | 167–240 | 201 | 276 | 207 | 205 | 117 |
| 6:00 | 143 | 172–273 | 221 | 335 | 233 | 230 | 116 |
| 7:00 | 135 | 205–340 | 249 | 399 | 274 | 262 | 115 |
| 8:00 | 153 | 226–384 | 328 | 487 | 334 | 343 | 113 |
| 9:00 | 166 | 237–433 | 341 | 593 | 363 | 357 | 108 |
| 10:00 | 178 | 261–500 | 389 | 706 | 401 | 419 | 98 |
| 11:00 | 174 | 284–546 | 413 | 831 | 465 | 452 | 93 |
| 12:00 | 176 | 303–659 | 456 | 869 | 535 | 516 | 88 |
| 13:00 | 182 | 360–696 | 532 | 983 | 619 | 601 | 85 |
| 14:00 | 198 | 413–924 | 599 | 1,462 | 775 | 742 | 78 |
| 15:00 | 243 | 489–1,100 | 766 | 1,888 | 943 | 956 | 76 |
| 16:00 | 335 | 537–1,290 | 892 | 2,137 | 1,086 | 1,057 | 73 |
| 17:00 | 270 | 609–1,497 | 1,050 | 2,224 | 1,258 | 1,178 | 70 |
| 18:00 | 480 | 750–1,839 | 1,110 | 3,018 | 1,536 | 1,210 | 64 |
| 19:00 | 450 | 849–2,291 | 1,291 | 3,478 | 1,709 | 1,326 | 58 |
| 20:00 | 616 | 1,014–2,752 | 1,682 | 3,620 | 2,023 | 1,810 | 57 |
Shaded: the lighter band holds 8 in 10 players at that moment, the darker one the middle half. Only players still in the game count, so later points rest on fewer games; hover a point to see how many.
Are you on track?
Income of Legion Suicide front players at each moment. Below the low column, nine in ten players in this position were ahead of you; above the top column, you were in the best tenth.
| Time | Metal a second | Energy a second | Energy per metal | ||||
|---|---|---|---|---|---|---|---|
| Low | Typical | Top | Low | Typical | Top | ||
| 3:00 | 10.4 | 14.5 | 22 | 138 | 168 | 205 | – |
| 5:00 | 9.8 | 15.4 | 22.2 | 144 | 201 | 276 | – |
| 8:00 | 7.7 | 17.5 | 33 | 153 | 328 | 487 | – |
| 10:00 | 8.6 | 19.5 | 37.8 | 178 | 389 | 706 | – |
| 12:00 | 7.3 | 29.5 | 55.1 | 176 | 456 | 869 | – |
| 15:00 | 9.7 | 42.1 | 84.5 | 243 | 766 | 1,888 | – |
| 20:00 | 22.9 | 64.2 | 108 | 616 | 1,682 | 3,620 | – |
What the numbers say
- From 10:00 to 20:00 energy income grows 4.3 times and metal 3.3 times.
- At 10:00 the top 10% make 4.4 times the metal of the bottom 10%: 37.8 a second against 8.6.
- Legion Suicide front players whose team won made 23.1 metal a second at 10:00, against 19.5 for all of them.
- Of the 7 positions, Suicide front has the 6th energy income at 20:00 and the 6th metal income.
Who scales
The typical player of every position on one scale, Suicide front picked out. Pick another position above to follow it.
Metal income, typical player per position
Geo sea leads at 20:00 with 102 a second
- Suicide front
- Other positions
Show as table
| Position | 5:00 | 10:00 | 15:00 | 20:00 |
|---|---|---|---|---|
| Geo sea | 19.9 | 35.4 | 67.6 | 102 |
| Tech | 19.9 | 38.8 | 89 | – |
| Air | 11.2 | 40.5 | 58.9 | 81.8 |
| Pond | 11.6 | 25.2 | 44 | 60.9 |
| Suicide front | 15.4 | 19.5 | 42.1 | 64.2 |
| Front | 17.8 | 25.4 | 55.3 | 67.1 |
| Geo | 17 | 47.4 | 58.4 | 72.5 |
| Beach sea | 18.8 | 28 | 51.2 | 64.5 |
Energy income, typical player per position
Air leads at 20:00 with 3,998 a second
- Suicide front
- Other positions
Show as table
| Position | 5:00 | 10:00 | 15:00 | 20:00 |
|---|---|---|---|---|
| Geo sea | 261 | 549 | 944 | 1,966 |
| Tech | 322 | 553 | 3,094 | – |
| Air | 302 | 831 | 2,492 | 3,998 |
| Pond | 173 | 555 | 1,311 | 2,512 |
| Suicide front | 201 | 389 | 766 | 1,682 |
| Front | 215 | 416 | 888 | 1,738 |
| Geo | 557 | 1,383 | 1,614 | 2,722 |
| Beach sea | 178 | 392 | 682 | 1,553 |
Income is what the game's own statistics count as produced, per second over the minute before, from Gex team stats every 15 seconds; what allies send is left out. Games are read to 20:00. A player who is out of the game no longer counts. More stats ↗