How a Pond economy grows
A typical Cortex Pond player makes 20 metal and 422 energy a second at 10:00, and 56.7 and 1,907 by 20:00. From 764 games of players rated 30+ OS in the last 90 days on Supreme Isthmus v2.1.
11.4 metal/s
186 energy/s
Top 10%: 19 and 29520 metal/s
422 energy/s
Top 10%: 38.8 and 82742.8 metal/s
905 energy/s
Top 10%: 65.2 and 1,89356.7 metal/s
1,907 energy/s
Top 10%: 99.5 and 3,897Metal income: 20 a second at 10:00, 56.7 at 20:00
Cortex Pond · per second, over the minute before · typical player
- 8 in 10 players
- Middle half
- Typical (median)
- Average
- Teams that won
Show as table
| Time | Low 10% | Middle half | Typical | Top 10% | Average | Teams that won | Players |
|---|---|---|---|---|---|---|---|
| 1:00 | 1.9 | 1.9–1.9 | 1.9 | 2.5 | 2.4 | 1.9 | 841 |
| 2:00 | 2 | 2.1–3.4 | 2.7 | 6.6 | 3.4 | 2.7 | 841 |
| 3:00 | 6.1 | 7.6–9.8 | 9 | 10.5 | 8.6 | 9.1 | 841 |
| 4:00 | 10.4 | 11.1–11.3 | 11.2 | 13.1 | 11.8 | 11.2 | 841 |
| 5:00 | 11.2 | 11.2–12.8 | 11.4 | 19 | 13 | 11.3 | 840 |
| 6:00 | 11.2 | 11.2–14.5 | 12 | 20 | 13.7 | 11.9 | 834 |
| 7:00 | 11.2 | 11.2–15.9 | 12.9 | 21.7 | 14.9 | 12.9 | 829 |
| 8:00 | 11.2 | 11.2–18.7 | 13.7 | 25.7 | 16.2 | 14.2 | 813 |
| 9:00 | 10.8 | 11.4–22.9 | 15.2 | 32.3 | 18.5 | 15.7 | 785 |
| 10:00 | 11.2 | 13.4–29.8 | 20 | 38.8 | 22.5 | 21.8 | 764 |
| 11:00 | 11.8 | 17.7–36.7 | 27.2 | 44.1 | 27.9 | 29.8 | 730 |
| 12:00 | 15.5 | 23.4–40.9 | 33.9 | 48.7 | 33.3 | 36.2 | 701 |
| 13:00 | 19.2 | 30.4–44.9 | 38.6 | 53.6 | 37.9 | 39.6 | 667 |
| 14:00 | 23.9 | 35.2–48 | 40.4 | 56.8 | 41.6 | 41.5 | 621 |
| 15:00 | 29.9 | 37.4–52.5 | 42.8 | 65.2 | 46.2 | 44.8 | 580 |
| 16:00 | 32.5 | 38.8–56.4 | 45.4 | 70.5 | 49.1 | 47.8 | 544 |
| 17:00 | 36.8 | 39.3–62.3 | 47.6 | 78.6 | 53.5 | 50.8 | 502 |
| 18:00 | 36.2 | 41.5–65.5 | 51 | 84.9 | 56 | 52.8 | 454 |
| 19:00 | 37.4 | 42.4–72.2 | 55 | 93.2 | 60.1 | 56.3 | 414 |
| 20:00 | 37 | 43.9–71.3 | 56.7 | 99.5 | 62.3 | 58.3 | 381 |
Energy income: 422 a second at 10:00, 1,907 at 20:00
Cortex Pond · per second, over the minute before · typical player
- 8 in 10 players
- Middle half
- Typical (median)
- Average
- Teams that won
Show as table
| Time | Low 10% | Middle half | Typical | Top 10% | Average | Teams that won | Players |
|---|---|---|---|---|---|---|---|
| 1:00 | 29 | 30–48 | 35 | 75 | 44 | 36 | 841 |
| 2:00 | 42 | 50–73 | 61 | 122 | 73 | 62 | 841 |
| 3:00 | 53 | 68–97 | 80 | 184 | 97 | 82 | 841 |
| 4:00 | 85 | 103–169 | 133 | 222 | 146 | 140 | 841 |
| 5:00 | 113 | 143–237 | 186 | 295 | 198 | 188 | 840 |
| 6:00 | 138 | 178–314 | 242 | 377 | 253 | 246 | 834 |
| 7:00 | 148 | 203–377 | 289 | 495 | 306 | 298 | 829 |
| 8:00 | 156 | 233–456 | 328 | 598 | 359 | 341 | 813 |
| 9:00 | 170 | 256–527 | 375 | 711 | 420 | 392 | 785 |
| 10:00 | 177 | 280–619 | 422 | 827 | 479 | 449 | 764 |
| 11:00 | 183 | 303–704 | 475 | 942 | 536 | 513 | 730 |
| 12:00 | 215 | 342–792 | 539 | 1,119 | 622 | 598 | 701 |
| 13:00 | 243 | 392–945 | 629 | 1,361 | 736 | 688 | 667 |
| 14:00 | 261 | 457–1,156 | 723 | 1,656 | 869 | 840 | 621 |
| 15:00 | 303 | 536–1,405 | 905 | 1,893 | 1,049 | 1,068 | 580 |
| 16:00 | 359 | 660–1,644 | 1,160 | 2,325 | 1,260 | 1,294 | 544 |
| 17:00 | 436 | 770–2,000 | 1,325 | 2,837 | 1,497 | 1,436 | 502 |
| 18:00 | 454 | 942–2,257 | 1,518 | 3,276 | 1,716 | 1,657 | 454 |
| 19:00 | 590 | 1,090–2,419 | 1,734 | 3,441 | 1,937 | 1,967 | 414 |
| 20:00 | 612 | 1,134–2,658 | 1,907 | 3,897 | 2,136 | 2,124 | 381 |
Shaded: the lighter band holds 8 in 10 players at that moment, the darker one the middle half. Only players still in the game count, so later points rest on fewer games; hover a point to see how many.
Are you on track?
Income of Cortex Pond players at each moment. Below the low column, nine in ten players in this position were ahead of you; above the top column, you were in the best tenth.
| Time | Metal a second | Energy a second | Energy per metal | ||||
|---|---|---|---|---|---|---|---|
| Low | Typical | Top | Low | Typical | Top | ||
| 3:00 | 6.1 | 9 | 10.5 | 53 | 80 | 184 | – |
| 5:00 | 11.2 | 11.4 | 19 | 113 | 186 | 295 | – |
| 8:00 | 11.2 | 13.7 | 25.7 | 156 | 328 | 598 | – |
| 10:00 | 11.2 | 20 | 38.8 | 177 | 422 | 827 | – |
| 12:00 | 15.5 | 33.9 | 48.7 | 215 | 539 | 1,119 | – |
| 15:00 | 29.9 | 42.8 | 65.2 | 303 | 905 | 1,893 | – |
| 20:00 | 37 | 56.7 | 99.5 | 612 | 1,907 | 3,897 | – |
What the numbers say
- From 10:00 to 20:00 energy income grows 4.5 times and metal 2.8 times.
- At 10:00 the top 10% make 3.5 times the metal of the bottom 10%: 38.8 a second against 11.2.
- Cortex Pond players whose team won made 21.8 metal a second at 10:00, against 20 for all of them.
- Of the 8 positions, Pond has the 5th energy income at 20:00 and the 8th metal income.
Who scales
The typical player of every position on one scale, Pond picked out. Pick another position above to follow it.
Metal income, typical player per position
Geo sea leads at 20:00 with 108 a second
- Pond
- Other positions
Show as table
| Position | 5:00 | 10:00 | 15:00 | 20:00 |
|---|---|---|---|---|
| Geo sea | 19.8 | 35 | 70.9 | 108 |
| Tech | 23.2 | 38.7 | 68.1 | 99.7 |
| Air | 11.5 | 41.1 | 56.4 | 78.4 |
| Pond | 11.4 | 20 | 42.8 | 56.7 |
| Suicide front | 17.5 | 20.6 | 42.4 | 57.1 |
| Front | 18.1 | 26.8 | 50.2 | 65.3 |
| Geo | 19.4 | 46.7 | 51.8 | 63.2 |
| Beach sea | 19.2 | 29.6 | 57 | 82.4 |
Energy income, typical player per position
Tech leads at 20:00 with 5,276 a second
- Pond
- Other positions
Show as table
| Position | 5:00 | 10:00 | 15:00 | 20:00 |
|---|---|---|---|---|
| Geo sea | 250 | 524 | 854 | 2,141 |
| Tech | 297 | 558 | 2,613 | 5,276 |
| Air | 281 | 872 | 2,360 | 3,862 |
| Pond | 186 | 422 | 905 | 1,907 |
| Suicide front | 185 | 348 | 683 | 1,350 |
| Front | 201 | 444 | 949 | 1,764 |
| Geo | 558 | 1,366 | 1,613 | 2,240 |
| Beach sea | 175 | 402 | 745 | 1,598 |
Income is what the game's own statistics count as produced, per second over the minute before, from Gex team stats every 15 seconds; what allies send is left out. Games are read to 20:00. A player who is out of the game no longer counts. More stats ↗