Thug rush
Geo skips ahead to T1 bot assault with Thug from under 2 minutes, pushing into the middle very early while relying on an ally for T2 constructor supply, before transitioning to Arbiter and Mammoth.
Usually T2 con from an ally (85%)
#rush #push · 13 distinct matches · 4 players · 3% of Cortex Geo games · team won 69% of 13 · Recently observed
T1 bot assault from 1:53 · 3% of role by thenFrom the Bot Lab. Only 3% of Geo games have it by then; others who build it get it around 1:54
Arbiter in 54%16% of all Geo games by then
Persecutor in 46%15% of all Geo games by then
Mammoth in 46%23% of all Geo games by then
Where those units first fight, in 13 games with kill data: in the middle 100%.
Those units destroy a typical 430 metal of enemy units by 15:00.
Then transitions into Arbiter (13% of army), Sumo (12% of army), Sheldon (11% of army).
Key timing: Bot Lab Thug rush from 1:53
- Open mex and wind quickly to fund an immediate Bot Lab.
- Get Bot Lab up fast to start the T1 bot rush.
- Push Thug bots out early to assault instead of eco-first.
- Keep advanced mex and geothermal on schedule alongside the rush.
- Transition to Advanced Bot Lab and bring Arbiter and Mammoth to front.
Phase by phase
TYPICAL OF ITS 13 GAMES · AGAINST STANDARD GEOFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
2Mex
3Wind+2 vs standard
Order
Bot Lab after 2 mex, 3 winddone ~0:57, middle half 0:53–1:04
Some games also: solar (31%)
By 0:41 in all: 2 mex · 3 wind (standard 1)
The example game in this phase · 4 steps
- Mex ×2
- Solar
- Wind ×2
Bot Labdone 0:57 · typical 0:57
- 2
Bot Lab to T1 bot assault
Economy
1Mex
4Wind
Order
T1 bot assault after 3 mex, 7 wind
Builders
2 Graverobber
1 Con bot
1 Con bot for allies
Some games also: Graverobber for allies (31%)
By 1:53 in all: 3 mex · 7 wind (standard 5)
The example game in this phase · 6 steps
- Wind
Graverobber
Con botfor Beach sea- Wind ×3
Graverobber
Thugdone 1:46
- 3
T1 bot assault to 5:00
Economy
1Mex
2Wind
1Converter−8 vs standard
Order
Geo after 4 mex, 10 windin 62% of games
Builders
2 Con turret −3 vs standard
1 Graverobber
1 Graverobber for allies
1 Con bot
Army
5 Thug +5 vs standard
By 5:00 in all: 4 mex · 11 wind (standard 7) · 1 geo · 1 converter (standard 9) · 2 con turret (standard 5)
The example game in this phase · 26 steps
- Mex
Thug ×5
Graverobber- Mex
Graverobber ×2- Wind
Graverobberfor Beach sea
Con bot ×2- Con turret
Con bot- Converter
- Wind
- Converter
- Wind
- Converter
- Wind ×2
- Converter
- Wind ×3
Centurion- Wind
Thistle- Wind ×3
Centurion- Wind ×6
- Mex
- Wind ×2
- 4
5:00 to Advanced Bot Lab
Economy
2Wind
3Converter−2 vs standard
Order
Advanced Geothermal Powerplant after 15 wind, 5 converter, 5 con turretin 77% of games
Advanced Bot Lab after 15 wind, 6 converter, 6 con turretdone ~9:04, middle half 8:33–9:09
Builders
3 Con turret +2 vs standard
Some games also: energy storage (46%) · con bot (46%)
By 8:07 in all: 4 mex · 15 wind · 1 geo · 1 Advanced Geothermal Powerplant · 6 converter (standard 14) · 1 energy storage
The example game in this phase · 25 steps
- Wind ×2
Geonot finished by 15:00 · typical 4:32- Wind
- Energy storage
- Wind
T2 mexdone 5:58 · typical 6:04- Wind ×2
T2 mex- Wind
Con botfor Pond- Wind
Con bot- Wind
Advanced Geothermal Powerplantdone 7:28 · typical 7:48- Wind ×2
Con bot ×2
T2 mex- Con turret ×2
Grunt
Trasher
T2 mex- Con turret ×2
Trasher- Converter ×16
Advanced Bot Labdone 9:08 · typical 9:04
- 5
Advanced Bot Lab to 10:00
Economy
3Converter+3 vs standard
Builders
1 Spectre
Some games also: Radar Tower (38%) · Arbiter (38%) · con turret (31%) · Aircraft Plant (31%) · light transport (31%)
By 10:00 in all: 4 mex · 15 wind · 1 geo · 1 Advanced Geothermal Powerplant · 13 converter (standard 18) · 1 energy storage
The example game in this phase · 74 steps
- Converter ×2
T2 con botfor Suicide front
Spectre
Crawling bombdone 9:32
Arbiter ×3not finished by 15:00 · typical 9:48
Spectre
Arbiter ×2
Sumo ×2done 10:26 · typical 10:27- Wind
Sumo- Wind ×2
Sumo- Wind ×2
Sumo- Wind ×2
Sumo- Wind ×4
Jammer bot- Wind
Radar bot- Wind
Spectre- Wind
Radar Tower
Spectre- Wind
Sheldondone 12:00- Wind
Sheldon- Wind
Sheldon- Mex
T2 con bot- Wind
Sheldon- Wind
Sheldon- Wind
Sheldon- Wind
Sheldon
Juno
Sheldon- Wind ×2
Sheldon- Wind
Sheldon- Wind ×2
Sheldon
Radar bot
Radar Tower- Wind
Jammer bot- Wind
Sheldon- Wind
Sheldon
Radar Tower
Sheldon- Wind
Sheldon- Wind
Sheldon
Screamerdone 14:20
Sheldon- Wind
Radar bot
Jammer bot- Wind ×5
Mammothdone 14:53- Wind ×9
Mammoth
Bot Labnot finished by 15:00- Wind
Counts are medians over the build's games: half of them build more, half fewer. The example game is Chronopolize's (48 OS, 07/08/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Con bot to Beach seafirst at 2:58 · in 85% of games
1 Graverobber to Beach seafirst at 3:10 · in 85% of games
1 T2 con bot to Front or Suicide frontfirst at 10:01 · in 54% of games
You get
1 T2 con bot from Techfirst at 5:25 · in 100% of games
1 Light transport from Airfirst at 6:05 · in 77% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard geo
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
13 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard geo | Enemy metal destroyed: This build | Enemy metal destroyed: Standard geo | Own metal lost: This build | Own metal lost: Standard geo |
|---|---|---|---|---|---|---|
| 1:00 | 331 | 335 | 0 | 0 | 0 | 0 |
| 2:00 | 747 | 859 | 0 | 0 | 0 | 0 |
| 3:00 | 1588 | 1497 | 0 | 0 | 0 | 0 |
| 4:00 | 2379 | 2662 | 60 | 0 | 0 | 0 |
| 5:00 | 3444 | 3756 | 354 | 0 | 410 | 0 |
| 6:00 | 5124 | 5674 | 701 | 0 | 640 | 0 |
| 7:00 | 6617 | 7986 | 786 | 0 | 970 | 0 |
| 8:00 | 8738 | 11034 | 956 | 0 | 1076 | 0 |
| 9:00 | 11304 | 14080 | 956 | 31 | 1216 | 74 |
| 10:00 | 13913 | 16922 | 1588 | 334 | 1335 | 258 |
| 11:00 | 17443 | 19769 | 1970 | 1255 | 1820 | 720 |
| 12:00 | 20201 | 22648 | 3914 | 2499 | 2102 | 1538 |
| 13:00 | 22311 | 25512 | 3944 | 4316 | 3270 | 2629 |
| 14:00 | 24710 | 28497 | 4406 | 6003 | 3530 | 4360 |
| 15:00 | 28817 | 31747 | 6901 | 8264 | 4732 | 6299 |
This early Thug rush won more often than Geo's standard build while destroying more enemy metal by 10:00 despite lower total production.
- + Team won 69% of games vs 45% for the standard build.
- + Enemy metal destroyed by 10:00 was 1588 vs 406, far ahead of normal Geo.
- − Own metal lost by 10:00 was 1335 vs 260, a much riskier early trade.
- − Metal produced by 15:00 lagged at 28817 vs 31312.
Chronopolize
48.1 OS · 07/08/2026
Open source match ↗2 received units · includes a constructor
2222 metal received · 81313 energy received
Typical milestones
Played most by
Chronopolize9games of this buildUsurpeR2games of this build_X_1game of this buildzeus_on_god1game of this buildSupporting games
Pick a game to read and play it above.
UsurpeR25/09/2026 · 43 OS↗_X_23/09/2026 · 43 OS↗UsurpeR20/09/2026 · 45 OS↗zeus_on_god09/08/2026 · 36 OS↗Chronopolize08/08/2026 · 49 OS↗Chronopolize08/08/2026 · 48 OS↗Chronopolize07/08/2026 · 48 OS↗Chronopolize07/08/2026 · 49 OS↗5 more
Chronopolize06/08/2026 · 48 OS↗Chronopolize05/08/2026 · 48 OS↗Chronopolize04/08/2026 · 48 OS↗Chronopolize03/08/2026 · 48 OS↗Chronopolize03/08/2026 · 48 OS↗Beyond All Reason test-30891-c6b9114
Naval balance tweaks off