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Tech / Armada / Economy first / OBSERVED BUILD

Standard tech

Rushes T2 factory and Advanced Metal Extractors while supplying T2 constructors to teammates, then transitions into anti-nuke and support units later.

Usually first T2 con to Geo (85%)

#t2 #eco #team support · 762 distinct matches · 108 players · 59% of Armada Tech games · team won 53% of 882 · Recently observed

HOW TO PLAY IT

Key timing: T2 lab by 4:15

  1. Take 3 mex, then wind and a Bot Lab to open eco fast.
  2. Push T2 lab out, aim to pass T2 to air player.
  3. Get first T2 constructor building, prioritize mex upgrades over eco.
  4. Finish Advanced Metal Extractor, keep upgrading team's mex.
  5. Add fus and anti-nuke, keep feeding T2 cons and Umbrella/Citadel to team.

Phase by phase

TYPICAL OF ITS 762 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:17, middle half 1:13–1:32

    By 1:01 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:16 · typical 1:17
  2. 2

    Bot Lab to Advanced Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine8Wind
    • Energy Storage1Energy storage
    Order
    1. Advanced Bot LabAdvanced Bot Lab after 4 mex, 12 wind, 3 con turretdone ~4:15, middle half 4:04–4:27
    Builders
    • Construction Turret3 Con turret
    • Lazarus3 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies

    Some games also: converter (36%)

    By 3:19 in all: 4 mex · 12 wind · 1 energy storage · 3 con turret

    The example game in this phase · 16 steps
    1. Wind
    2. Construction BotCon bot
    3. LazarusLazarus
    4. Wind
    5. LazarusLazarus
    6. Wind
    7. Construction BotCon bot
    8. Wind
    9. Mex
    10. LazarusLazarus
    11. Energy storage
    12. Con turret
    13. Windfor Geo
    14. Con turret
    15. Windfor Geo
    16. Advanced Bot LabAdvanced Bot Labdone 3:36 · typical 4:15
  3. 3

    Advanced Bot Lab to 5:00

    Economy
    • Wind Turbine2Wind
    Builders
    • Advanced Construction Bot1 T2 con bot for allies

    Some games also: converter (36%)

    By 5:00 in all: 4 mex · 15 wind · 2 converter · 1 energy storage · 3 con turret

    The example game in this phase · 7 steps
    1. Wind ×2for Geo
    2. Advanced Construction BotT2 con botfor Geo
    3. Windfor Geo
    4. Advanced Metal ExtractorT2 mex ×2for Geodone 4:37 · typical 5:29
    5. Windfor Geo
    6. Advanced Metal ExtractorT2 mexfor Geo
    7. Wind ×2for Geo
  4. 4

    5:00 to 10:00

    Economy
    • Wind Turbine44Wind
    • Energy Converter6Converter
    Builders
    • Butler8 Butler
    • Advanced Construction Bot4 T2 con bot for allies
    • Advanced Construction Bot1 T2 con bot

    Some games also: con turret (47%) · Butler for allies (38%)

    By 10:00 in all: 4 mex · 59 wind · 8 converter · 1 energy storage · 3 con turret

    The example game in this phase · 19 steps
    1. Windfor Geo
    2. Advanced Construction BotT2 con bot
    3. Windfor Geo
    4. ButlerButlerfor Geo
    5. ButlerButler
    6. Advanced Metal ExtractorT2 mexfor Geo
    7. Windfor Geo
    8. ButlerButler ×2for Geo
    9. Wind ×2for Geo
    10. Advanced Construction BotT2 con botfor Air
    11. Windfor Geo
    12. RattlesnakeRattlesnakefor Frontdone 9:45
    13. Wind ×10for Geo
    14. Metal storage
    15. Windfor Geo
    16. Converter ×15
    17. Wind ×9for Geo
    18. Wind ×17
    19. Converter ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is [NWP]1347's (37 OS, 26/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Airfirst at 2:22 · in 88% of games
  • Advanced Construction Bot5 T2 con bot to Air or Pond or Geo seafirst at 4:46 · in 99% of games
  • Sharpshooter2 Sniper bot to Pondfirst at 5:21 · in 33% of games
  • Butler2 Butler to Geo sea or Beach sea or Pondfirst at 9:04 · in 42% of games

You get

  • Hercules1 Light transport from Airfirst at 4:00 · in 86% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

0200400
0:005:0010:0015:00

metal

Own metal lost

0100200300
0:005:0010:0015:00

metal

882 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0038300
2:0091500
3:00164400
4:00315200
5:00486600
6:00581100
7:00723300
8:00907900
9:001125300
10:001358400
11:001641600
12:001998800
13:002377500
14:002754990108
15:0031616324206
WHAT THE NUMBERS SAY

This is the role's baseline and wins slightly more than half its games with a huge metal lead but almost no kills, showing its value is economic not combat.

  • + Produces 31389 metal by 15:00, far above other roles.
  • + Reaches T2 lab and constructor by 4:15-4:33 almost every game.
  • − Barely destroys any enemy metal (400 by 15:00), no combat presence.
  • − Fusion Reactor and anti-nuke only land in 44% of games.
THE EXAMPLE YOU ARE READING

[NWP]1347

36.7 OS · 26/09/2026

Open source match ↗

11 received units
1151 metal received · 32296 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:17Middle 50%: 1:13–1:32 · n=882
Advanced Bot Lab4:15Middle 50%: 4:04–4:27 · n=876
Advanced Metal Extractor5:29Middle 50%: 5:06–5:58 · n=880

Played most by

Amrissa100games of this buildSyphos39games of this buildKOT_38games of this buildAdeus34games of this buildTeaner33games of this build