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Suicide front / Armada / Factory first / OBSERVED BUILD

Standard suicide front

The role's default: factory first (mostly Bot Lab), pushing Rocketeer-led bot play into the middle to contest and hold the front, with an Advanced Metal Extractor around 9:36 as the natural transition.

Usually lab first (63%)

#raid #push · 1289 distinct matches · 127 players · 71% of Armada Suicide front games · team won 59% of 1527 · Recently observed

HOW TO PLAY IT

Key timing: Bot Lab by 0:20

  1. Open with mex and wind, drop Bot Lab immediately.
  2. Push out first "Centurion" as Pond's boost lands.
  3. Send "Rocketeer", "Centurion", "Pawn" mix to contest middle.
  4. Add Dragon's Teeth and Sentries to hold the line.
  5. Get Advanced Metal Extractor up as T2 nears.

Phase by phase

TYPICAL OF ITS 1289 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:20, middle half 0:20–0:33

    Some games also: mex (36%)

  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine4Wind
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry4 Sentry
    • Rocketeer17 Rocketeer
    • Tick2 Tick
    • Centurion1 Centurion
    Other
    • Radar Tower1 Radar Tower

    Some games also: con turret (35%) · pawn (32%)

    By 5:00 in all: 5 mex · 4 wind

    The example game in this phase · 33 steps
    1. TickTick
    2. Mex
    3. LazarusLazarus
    4. Mex ×2
    5. Construction BotCon bot
    6. LazarusLazarus
    7. TickTick ×2
    8. Radar TowerRadar Tower
    9. CenturionCenturion
    10. Mex
    11. Construction BotCon botfor Pond
    12. RocketeerRocketeer
    13. SentrySentry ×3
    14. RocketeerRocketeer
    15. BeamerBeamer
    16. RocketeerRocketeer
    17. CenturionCenturion ×2
    18. SentrySentry
    19. CenturionCenturion
    20. RocketeerRocketeer
    21. CenturionCenturion
    22. RocketeerRocketeer
    23. Mex
    24. CenturionCenturion
    25. SentrySentry
    26. Construction BotCon bot
    27. CenturionCenturion
    28. Energy storage
    29. CenturionCenturion
    30. SentrySentry
    31. CenturionCenturion
    32. SentrySentry
    33. CenturionCenturion
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine17Wind
    Builders
    • Construction Turret2 Con turret
    • Lazarus2 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Rocketeer8 Rocketeer
    • Pawn1 Pawn

    Some games also: tick (47%) · energy storage (46%) · Radar Tower (46%) · centurion (45%) · Beamer (39%)

    By 10:00 in all: 6 mex · 23 wind · 1 energy storage · 3 con turret

    The example game in this phase · 36 steps
    1. CenturionCenturion ×6
    2. Con turret
    3. PawnPawn ×5
    4. Mex
    5. Wind
    6. TickTick ×4
    7. Wind
    8. TickTick
    9. BeholderBeholder
    10. LazarusLazarus
    11. Wind
    12. LazarusLazarus
    13. Wind
    14. PawnPawn ×2
    15. Wind
    16. PawnPawn ×2
    17. Wind
    18. Construction BotCon bot
    19. PawnPawn
    20. TickTick
    21. Wind
    22. PawnPawn
    23. Wind
    24. PawnPawn
    25. Mex ×4
    26. Con turret
    27. Advanced Metal ExtractorT2 mexdone 13:03 · typical 9:36
    28. Wind
    29. Energy storage
    30. Wind
    31. Advanced Metal ExtractorT2 mex
    32. Wind ×2
    33. Metal storage
    34. Solar ×3
    35. Advanced Metal ExtractorT2 mex
    36. Solar

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Cookie]Maco's (53 OS, 27/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:31 · in 59% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

1527 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0022600
2:0088800
3:002050179106
4:003161658496
5:00424314121026
6:00543322971789
7:00667031752710
8:00792040293619
9:00931747894495
10:001069754225316
11:001226558996054
12:001411464906830
13:001623070097536
14:001811476808373
15:002046683169249
WHAT THE NUMBERS SAY

Standard suicide front play wins slightly more than half its games with fast kills but also fast losses, matching the raw grind of the role.

  • + First kill lands by 2:04 in all games
  • + Metal produced reaches 19882 by 15:00
  • − Own metal lost hits 9208 by 15:00, near metal destroyed of 8172
  • − First unit lost as early as 2:08 in every game
THE EXAMPLE YOU ARE READING

[Cookie]Maco

53.4 OS · 27/09/2026

Open source match ↗

20 received units · includes a constructor
515 metal received · 20449 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:20Middle 50%: 0:20–0:33 · n=1520
Advanced Metal Extractor9:36Middle 50%: 8:41–10:48 · n=1126

Played most by

_X_253games of this buildPlatinumBlonde181games of this buildXad120games of this buildImmort73games of this buildwatermeloans58games of this build