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Geo / Armada / Economy first / OBSERVED BUILD

Standard geo

Standard Geo economy-first play: geothermal by 3:26, T2 constructor by 4:55, advanced geothermal and vehicle plant around 7:07, transitioning into Starlight and T1 vehicles for front while supplying allies with cons and Lazarus.

Usually blows up the commander for T2 (66%)

#eco #t2 · 660 distinct matches · 107 players · 58% of Armada Geo games · team won 55% of 745 · Recently observed

HOW TO PLAY IT

Key timing: Geothermal Powerplant by 3:26

  1. Open mex and wind into Bot Lab.
  2. Rush geothermal for the early energy spike.
  3. Add Advanced Metal Extractor, then Advanced Geothermal by 7:07.
  4. Bring up Vehicle Plant alongside T2 con for "Starlight" and vehicles.
  5. Funnel "Starlight" and T1 vehicles to front, pay allies with cons and "Lazarus".

Phase by phase

TYPICAL OF ITS 660 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 2 mex, 4 winddone ~1:12, middle half 0:58–1:22

    By 0:55 in all: 2 mex · 4 wind

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×4
    3. Energy storage
    4. Bot LabBot Labdone 1:32 · typical 1:12
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    • Energy Converter8Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    Builders
    • Construction Turret5 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 5:00 in all: 4 mex · 6 wind · 1 geo · 8 converter · 1 energy storage · 5 con turret

    The example game in this phase · 13 steps
    1. LazarusLazarus ×2
    2. Wind
    3. Construction BotCon botfor Beach sea
    4. LazarusLazarusfor Beach sea
    5. Construction BotCon bot
    6. LazarusLazarusfor Suicide front
    7. Mex
    8. LazarusLazarusfor Suicide front
    9. Geothermal PowerplantGeodone 3:28 · typical 3:26
    10. Con turret ×4
    11. Converter ×8
    12. Con turret
    13. Converter
  3. 3

    5:00 to Vehicle Plant

    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 8 wind, 10 converter, 6 con turretin 61% of games
    2. Vehicle PlantVehicle Plant after 9 wind, 10 converter, 6 con turretdone ~7:07, middle half 6:43–7:41
    Builders
    • Construction Turret1 Con turret

    Some games also: converter (49%) · wind (47%)

    By 7:00 in all: 4 mex · 10 wind · 1 geo · 1 Advanced Geothermal Powerplant · 11 converter · 1 energy storage

    The example game in this phase · 8 steps
    1. Advanced Metal ExtractorT2 mexdone 5:29 · typical 5:34
    2. Converter
    3. Advanced Metal ExtractorT2 mex
    4. Converter
    5. Advanced Metal ExtractorT2 mex
    6. Advanced Geothermal PowerplantAdvanced Geothermal Powerplantdone 6:59 · typical 7:06
    7. Advanced Metal ExtractorT2 mexfor Suicide front
    8. Vehicle PlantVehicle Plantdone 7:05 · typical 7:07
  4. 4

    Vehicle Plant to 10:00

    Economy
    • Wind Turbine5Wind
    • Energy Converter3Converter
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 11 wind, 12 converter, 7 con turretin 80% of games
    Builders
    • Construction Turret1 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Starlight2 Starlight
    • Umbra1 Jammer
    • Prophet1 Radar vehicle

    Some games also: T2 con vehicle for allies (48%) · Jaguar (31%)

    By 10:00 in all: 4 mex · 19 wind · 1 geo · 1 Advanced Geothermal Powerplant · 16 converter · 1 energy storage

    The example game in this phase · 55 steps
    1. GroundhogGroundhog
    2. Construction VehicleCon vehicle
    3. Advanced Vehicle PlantAdvanced Vehicle Plantdone 7:42 · typical 8:09
    4. StarlightStarlight ×2done 8:04 · typical 9:06
    5. Con turret
    6. Radar TowerRadar Tower
    7. BeamerBeamer
    8. JaguarJaguar ×2
    9. BeamerBeamer
    10. JaguarJaguar ×3
    11. BeamerBeamer
    12. ShredderShreddernot finished by 15:00
    13. StarlightStarlight
    14. JaguarJaguar ×5
    15. StarlightStarlight
    16. ProphetRadar vehicle
    17. Bot LabBot Labdone 10:25
    18. UmbraJammer
    19. ShredderShredder
    20. Con turret ×3
    21. JaguarJaguar
    22. Con turret
    23. JaguarJaguar
    24. TickTick ×2for Suicide front
    25. JaguarJaguar
    26. TickTickfor Suicide front
    27. JaguarJaguar
    28. TickTick ×2for Suicide front
    29. JaguarJaguar
    30. TickTick ×2for Suicide front
    31. JaguarJaguar
    32. TickTick ×2for Suicide front
    33. JaguarJaguar
    34. TickTick ×2for Suicide front
    35. JaguarJaguar
    36. TickTick ×2for Suicide front
    37. Advanced Construction VehicleT2 con vehicle
    38. TickTick ×4for Suicide front
    39. Energy storage
    40. Advanced Construction VehicleT2 con vehicle
    41. TickTick ×8for Suicide front
    42. Wind
    43. TickTickfor Suicide front
    44. Wind
    45. TickTickfor Suicide front
    46. Wind
    47. TickTick ×2for Suicide front
    48. Wind
    49. TickTick ×2for Suicide front
    50. Wind
    51. TickTick ×2for Suicide front
    52. Wind
    53. TickTick ×2
    54. Wind
    55. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is [FCRD]Tragedy's (36 OS, 06/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:16 · in 78% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:31 · in 88% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 8:52 · in 61% of games

You get

  • Hercules1 Light transport from Airfirst at 4:19 · in 35% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:48 · in 95% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

745 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:0082500
3:00152300
4:00270000
5:00372600
6:00572900
7:00813000
8:0011459021
9:001448951130
10:0017405565280
11:00203772074790
12:002330539401940
13:002606259613304
14:002898883214785
15:0031497101726196
WHAT THE NUMBERS SAY

Standard Geo build dominates the resource numbers, with zero own losses through 10:00 and a huge metal lead by 15:00.

  • + Metal produced hits 31426 by 15:00, highest of all six builds
  • + Own metal lost is 0 by 5:00 and only 334 by 10:00
  • − First Starlight only arrives in 57% of games by 9:19
  • − Advanced geothermal lands in just 69% of games by 7:16
THE EXAMPLE YOU ARE READING

[FCRD]Tragedy

36.3 OS · 06/09/2026

Open source match ↗

6 received units · includes a constructor
2156 metal received · 39945 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 0:58–1:22 · n=744
Geothermal Powerplant3:26Middle 50%: 3:10–3:42 · n=743
Advanced Metal Extractor5:34Middle 50%: 5:19–5:56 · n=742
Advanced Geothermal Powerplant7:06Middle 50%: 6:49–7:34 · n=552
Vehicle Plant7:07Middle 50%: 6:43–7:41 · n=705
Advanced Vehicle Plant8:09Middle 50%: 7:41–8:54 · n=669
Starlight9:06Middle 50%: 8:32–9:53 · n=583

Played most by

zeus_on_god76games of this build0neTw074games of this buildViltrum53games of this buildDamsko35games of this buildXad35games of this build