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Geo / Armada / Economy first / OBSERVED BUILD

Standard geo

Standard Geo economy-first play: geothermal by 3:26, T2 constructor by 4:55, advanced geothermal and vehicle plant around 7:07, transitioning into Starlight and T1 vehicles for front while supplying allies with cons and Lazarus.

Usually blows up the commander for T2 (66%)

#eco #t2 · 660 distinct matches · 107 players · 58% of Armada Geo games · team won 55% of 745 · Recently observed

HOW TO PLAY IT

Key timing: Geothermal Powerplant by 3:26

  1. Open mex and wind into Bot Lab.
  2. Rush geothermal for the early energy spike.
  3. Add Advanced Metal Extractor, then Advanced Geothermal by 7:07.
  4. Bring up Vehicle Plant alongside T2 con for "Starlight" and vehicles.
  5. Funnel "Starlight" and T1 vehicles to front, pay allies with cons and "Lazarus".

Phase by phase

TYPICAL OF ITS 660 GAMES
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor2Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 2 mex, 4 winddone ~1:12, middle half 0:58–1:22

    By 0:55 in all: 2 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:19 · typical 1:12
  2. 2

    Bot Lab to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    • Energy Converter8Converter
    • Energy Storage1Energy storage
    Order
    1. Geothermal PowerplantGeo after 4 mex, 5 wind, 1 energy storage
    Builders
    • Construction Turret5 Con turret
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    By 5:00 in all: 4 mex · 6 wind · 1 geo · 8 converter · 1 energy storage · 5 con turret

    The example game in this phase · 25 steps
    1. Construction BotCon bot
    2. Wind
    3. LazarusLazarus
    4. Wind ×2
    5. LazarusLazarus
    6. Wind
    7. Mex
    8. LazarusLazarus
    9. Energy storage
    10. LazarusLazarus
    11. Wind
    12. Geothermal PowerplantGeodone 3:04 · typical 3:26
    13. Construction BotCon bot
    14. Converter
    15. Con turret
    16. Converter
    17. Con turret ×2
    18. Converter ×6
    19. Wind ×2
    20. Converter
    21. Wind
    22. Converter
    23. Wind ×6
    24. Con turret
    25. Wind ×7
  3. 3

    5:00 to Vehicle Plant

    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 8 wind, 10 converter, 6 con turretin 61% of games
    2. Vehicle PlantVehicle Plant after 9 wind, 10 converter, 6 con turretdone ~7:07, middle half 6:43–7:41
    Builders
    • Construction Turret1 Con turret

    Some games also: converter (49%) · wind (47%)

    By 7:00 in all: 4 mex · 10 wind · 1 geo · 1 Advanced Geothermal Powerplant · 11 converter · 1 energy storage

    The example game in this phase · 8 steps
    1. Con turret
    2. Wind ×3
    3. Advanced Metal ExtractorT2 mexdone 5:21 · typical 5:34
    4. Wind
    5. Advanced Metal ExtractorT2 mex
    6. PrudePrudedone 6:26
    7. Advanced Metal ExtractorT2 mex ×2
    8. Vehicle PlantVehicle Plantdone 6:31 · typical 7:07
  4. 4

    Vehicle Plant to 10:00

    Economy
    • Wind Turbine5Wind
    • Energy Converter3Converter
    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 11 wind, 12 converter, 7 con turretin 80% of games
    Builders
    • Construction Turret1 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Starlight2 Starlight
    • Umbra1 Jammer
    • Prophet1 Radar vehicle

    Some games also: T2 con vehicle for allies (48%) · Jaguar (31%)

    By 10:00 in all: 4 mex · 19 wind · 1 geo · 1 Advanced Geothermal Powerplant · 16 converter · 1 energy storage

    The example game in this phase · 75 steps
    1. Construction VehicleCon vehicle
    2. Con turret ×2
    3. Advanced Vehicle PlantAdvanced Vehicle Plantdone 7:14 · typical 8:09
    4. Radar TowerRadar Tower
    5. SentrySentry
    6. JaguarJaguar ×4for Suicide front
    7. StarlightStarlightdone 8:10 · typical 9:06
    8. Radar TowerRadar Tower
    9. SentrySentry
    10. StarlightStarlight
    11. Radar TowerRadar Tower
    12. SentrySentry
    13. StarlightStarlight
    14. SentrySentry ×2
    15. UmbraJammer
    16. ProphetRadar vehicle
    17. ShredderShredderdone 9:29
    18. SentrySentry
    19. StarlightStarlight
    20. SentrySentry
    21. StarlightStarlight
    22. NettleNettle ×2
    23. StarlightStarlight
    24. NettleNettle
    25. JaguarJaguar ×2
    26. NettleNettle
    27. JaguarJaguar ×3
    28. ThugThug
    29. UmbraJammer
    30. Wind
    31. ProphetRadar vehicle
    32. LazarusLazarus
    33. SentrySentry
    34. StarlightStarlight
    35. Wind
    36. GraverobberGraverobber
    37. Wind ×4
    38. StarlightStarlight
    39. Wind ×7
    40. GremlinStealth tank
    41. Wind
    42. GremlinStealth tank
    43. Wind
    44. GremlinStealth tank
    45. Wind ×2
    46. JaguarJaguar
    47. Wind
    48. JaguarJaguar
    49. Wind
    50. JaguarJaguar
    51. Wind ×2
    52. JaguarJaguar
    53. Wind
    54. JaguarJaguar
    55. Wind
    56. GremlinStealth tank
    57. Wind
    58. JaguarJaguar
    59. Wind
    60. JaguarJaguar
    61. Wind
    62. JaguarJaguar
    63. Wind
    64. JaguarJaguar
    65. Wind
    66. Advanced Metal ExtractorT2 mex
    67. StarlightStarlight
    68. Wind
    69. JunoJuno
    70. Advanced Construction VehicleT2 con vehiclefor Front
    71. Con turret
    72. Advanced Construction VehicleT2 con vehicle
    73. Wind
    74. StarlightStarlight
    75. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is Harryplotter's (37 OS, 18/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Lazarus1 Lazarus to Beach seafirst at 2:16 · in 78% of games
  • Construction Bot1 Con bot to Beach seafirst at 2:31 · in 88% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 8:52 · in 61% of games

You get

  • Hercules1 Light transport from Airfirst at 4:19 · in 35% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:48 · in 95% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

745 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0033300
2:0082500
3:00152300
4:00270000
5:00372600
6:00572900
7:00813000
8:0011459021
9:001448951130
10:0017405565280
11:00203772074790
12:002330539401940
13:002606259613304
14:002898883214785
15:0031497101726196
WHAT THE NUMBERS SAY

Standard Geo build dominates the resource numbers, with zero own losses through 10:00 and a huge metal lead by 15:00.

  • + Metal produced hits 31426 by 15:00, highest of all six builds
  • + Own metal lost is 0 by 5:00 and only 334 by 10:00
  • − First Starlight only arrives in 57% of games by 9:19
  • − Advanced geothermal lands in just 69% of games by 7:16
THE EXAMPLE YOU ARE READING

Harryplotter

36.9 OS · 18/08/2026

Open source match ↗

1 received units · includes a constructor
4930 metal received · 45971 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:12Middle 50%: 0:58–1:22 · n=744
Geothermal Powerplant3:26Middle 50%: 3:10–3:42 · n=743
Advanced Metal Extractor5:34Middle 50%: 5:19–5:56 · n=742
Advanced Geothermal Powerplant7:06Middle 50%: 6:49–7:34 · n=552
Vehicle Plant7:07Middle 50%: 6:43–7:41 · n=705
Advanced Vehicle Plant8:09Middle 50%: 7:41–8:54 · n=669
Starlight9:06Middle 50%: 8:32–9:53 · n=583

Played most by

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