Standard geo
Standard Geo economy-first play: geothermal by 3:26, T2 constructor by 4:55, advanced geothermal and vehicle plant around 7:07, transitioning into Starlight and T1 vehicles for front while supplying allies with cons and Lazarus.
Usually blows up the commander for T2 (66%)
#eco #t2 · 660 distinct matches · 107 players · 58% of Armada Geo games · team won 55% of 745 · Recently observed
Key timing: Geothermal Powerplant by 3:26
- Open mex and wind into Bot Lab.
- Rush geothermal for the early energy spike.
- Add Advanced Metal Extractor, then Advanced Geothermal by 7:07.
- Bring up Vehicle Plant alongside T2 con for "Starlight" and vehicles.
- Funnel "Starlight" and T1 vehicles to front, pay allies with cons and "Lazarus".
Phase by phase
TYPICAL OF ITS 660 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
2Mex
4Wind
Order
Bot Lab after 2 mex, 4 winddone ~1:12, middle half 0:58–1:22
By 0:55 in all: 2 mex · 4 wind
The example game in this phase · 3 steps
- Mex ×3
- Wind ×4
Bot Labdone 1:21 · typical 1:12
- 2
Bot Lab to 5:00
Economy
2Mex
3Wind
8Converter
1Energy storage
Order
Geo after 4 mex, 5 wind, 1 energy storage
Builders
5 Con turret
4 Lazarus
2 Con bot
1 Con bot for allies
1 Lazarus for allies
By 5:00 in all: 4 mex · 6 wind · 1 geo · 8 converter · 1 energy storage · 5 con turret
The example game in this phase · 17 steps
Lazarus ×2
Con botfor Beach sea
Con bot
Lazarus
Geodone 3:11 · typical 3:26
Lazarus
Lazarusfor Beach sea- Mex
Lazarus- Con turret ×4
- Energy storage
- Con turret
- Converter ×4
- Con turret
- Energy storage
- Converter ×2
T2 mex ×2done 5:05 · typical 5:34
- 3
5:00 to Vehicle Plant
Order
Advanced Geothermal Powerplant after 8 wind, 10 converter, 6 con turretin 61% of games
Vehicle Plant after 9 wind, 10 converter, 6 con turretdone ~7:07, middle half 6:43–7:41
Builders
1 Con turret
Some games also: converter (49%) · wind (47%)
By 7:00 in all: 4 mex · 10 wind · 1 geo · 1 Advanced Geothermal Powerplant · 11 converter · 1 energy storage
The example game in this phase · 6 steps
T2 mex- Converter
- Energy storage
Advanced Geothermal Powerplantdone 6:30 · typical 7:06
T2 mex
Vehicle Plantdone 6:35 · typical 7:07
- 4
Vehicle Plant to 10:00
Economy
5Wind
3Converter
Order
Advanced Vehicle Plant after 11 wind, 12 converter, 7 con turretin 80% of games
Builders
1 Con turret
1 Con vehicle
Army
2 Starlight
1 Jammer
1 Radar vehicle
Some games also: T2 con vehicle for allies (48%) · Jaguar (31%)
By 10:00 in all: 4 mex · 19 wind · 1 geo · 1 Advanced Geothermal Powerplant · 16 converter · 1 energy storage
The example game in this phase · 46 steps
Con vehiclefor Pond
Advanced Vehicle Plantdone 7:20 · typical 8:09- Converter ×5
T2 con vehicle- Converter
Shredder ×3done 7:38
Starlight ×3done 8:10 · typical 9:06
Jammer
Radar vehicle
Starlight ×2
Jaguar ×8
Radar Tower
Jaguar ×2
Sentry ×2
T2 con vehiclefor Front
Sentry
T2 con vehiclefor Suicide front
Sentry
Bullnot finished by 15:00
Sentry
Jaguar
Ambassadornot finished by 15:00
Consul
Sentry
Consul
Platypus ×9- Con turret
T2 con vehicle- Con turret
Platypus ×2
Consul
Platypus- Wind
Consul
Platypus
Tracer- Wind
Platypus- Wind
Shredder
Anti-nukenot finished by 15:00- Wind ×2
Rattlesnakedone 14:52- Wind ×2
- Converter
Fortification Wall ×4
Counts are medians over the build's games: half of them build more, half fewer. The example game is [Cookie]Baby_Evis's (41 OS, 01/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Lazarus to Beach seafirst at 2:16 · in 78% of games
1 Con bot to Beach seafirst at 2:31 · in 88% of games
1 T2 con vehicle to Suicide front or Frontfirst at 8:52 · in 61% of games
You get
1 Light transport from Airfirst at 4:19 · in 35% of games
1 T2 con bot from Techfirst at 4:48 · in 95% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
745 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 333 | 0 | 0 |
| 2:00 | 825 | 0 | 0 |
| 3:00 | 1523 | 0 | 0 |
| 4:00 | 2700 | 0 | 0 |
| 5:00 | 3726 | 0 | 0 |
| 6:00 | 5729 | 0 | 0 |
| 7:00 | 8130 | 0 | 0 |
| 8:00 | 11459 | 0 | 21 |
| 9:00 | 14489 | 51 | 130 |
| 10:00 | 17405 | 565 | 280 |
| 11:00 | 20377 | 2074 | 790 |
| 12:00 | 23305 | 3940 | 1940 |
| 13:00 | 26062 | 5961 | 3304 |
| 14:00 | 28988 | 8321 | 4785 |
| 15:00 | 31497 | 10172 | 6196 |
Standard Geo build dominates the resource numbers, with zero own losses through 10:00 and a huge metal lead by 15:00.
- + Metal produced hits 31426 by 15:00, highest of all six builds
- + Own metal lost is 0 by 5:00 and only 334 by 10:00
- − First Starlight only arrives in 57% of games by 9:19
- − Advanced geothermal lands in just 69% of games by 7:16
[Cookie]Baby_Evis
41.0 OS · 01/09/2026
Open source match ↗1 received units · includes a constructor
281 metal received · 215171 energy received
Typical milestones
Played most by
zeus_on_god76games of this build0neTw074games of this buildViltrum53games of this buildDamsko35games of this buildXad35games of this buildSupporting games
Pick a game to read and play it above.
[Grump]Matsuri25/09/2026 · 39 OS↗krtf25/09/2026 · 45 OS↗DukeofStars25/09/2026 · 55 OS↗derkarl24/09/2026 · 40 OS↗Ariah24/09/2026 · 41 OS↗[Crd]VOLT24/09/2026 · 35 OS↗[Crd]VOLT24/09/2026 · 35 OS↗[Crd]VOLT24/09/2026 · 35 OS↗[Cookie]Baby_Evis01/09/2026 · 41 OS↗32 more of 737, the most recent
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Naval balance tweaks on