Standard front
Opens with a Legion Vehicle Plant, defends the wider gap by sending early units to the coast before pushing to middle, then adds an Advanced Metal Extractor around 9 minutes and builds up Barrage and Lance into a mixed vehicle army for the…
Usually 3 mex, then lab (63%)
#eco #defence · 19 distinct matches · 7 players · 83% of Legion Front games · team won 68% of 19 · Recently observed
Key timing: Legion Vehicle Plant by 0:55
- Grab starting mex and wind, then rush Legion Vehicle Plant.
- Start producing raiding units to defend the wide coastal gap.
- Send first units to coast, not middle, to stop leaks.
- Group 3-4 units into a line moving up toward mid.
- Upgrade a mex to Advanced Metal Extractor as economy transitions.
Phase by phase
TYPICAL OF ITS 19 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Legion Vehicle Plant
Economy
3Mex
1Wind
Order
Legion Vehicle Plant after 3 mex, 1 winddone ~0:55, middle half 0:50–0:55
By 0:36 in all: 3 mex · 1 wind
The example game in this phase · 3 steps
- Mex ×3
- Wind
Legion Vehicle Plantdone 0:55 · typical 0:55
- 2
Legion Vehicle Plant to 5:00
Economy
4Mex
7Wind
Builders
1 Con turret
2 Legion Construction Vehicle
Army
2 Pharos
5 Wheelie
3 Decurion
3 Lance
3 Barrage
Some games also: Wheelie for allies (37%) · Radar Tower (37%)
By 5:00 in all: 6 mex · 8 wind · 1 con turret
The example game in this phase · 34 steps
Wheelie ×3
Wheeliefor Pond
Wheelie- Wind
Legion Construction Vehicle- Wind ×2
Decurion
Barrage
Lance
Wheelie ×3
Wheeliefor Pond
Wheelie
Legion Construction Vehicle
Barrage
Decurion- Wind
- Mex
Lance- Mex
- Wind
Wheelie ×2for Pond- Wind
Wheeliefor Pond
Wheelie
Barrage- Mex
Decurion
Radar Tower
Lance
Barrage
Decurion
Lance
Barrage
Decurion
- 3
5:00 to 10:00
Economy
2Mex
17Wind
1Converter
1Energy storage
Builders
1 Con turret
Army
3 Pharos
3 Lance
3 Decurion
2 Barrage
Some games also: Legion Construction Vehicle (47%) · Radar Tower (37%) · metal storage (32%) · Dragon's Teeth (32%) · Helios (32%)
By 10:00 in all: 8 mex · 25 wind · 1 converter · 1 energy storage · 2 con turret
The example game in this phase · 71 steps
Lance
Barrage
Pharos ×2
Decurion
Pharos
Lance
Pharos
Barrage
Decurion
Lance
Barrage
Decurion
Lance- Mex
T2 mexdone 9:45
Barrage
Lance
Helios ×2- Mex
Helios ×2
Bramble
T2 mex
Helios- Mex
Helios- Mex
Helios- Wind
Helios- Wind ×2
Helios- Wind ×3
Helios- Wind ×2
Legion Construction Vehicle- Wind
- Mex
- Wind
Legion Construction Vehicle- Wind
- Mex
T2 mex
Legion Construction Vehicle- Wind ×2
Wheelie ×2- Con turret
Wheelie- Energy storage
Wheelie- Wind
Wheelie ×4- Wind
Wheelie
T2 mex
Wheelie
Scorpion
Wheelie- Wind
Wheelie- Con turret
Wheelie- Wind
Wheelie ×2
T2 mex
Wheelie ×2- Wind
Scorpion
Wheelie- Wind ×2
Wheelie ×5- Wind
Counts are medians over the build's games: half of them build more, half fewer. The example game is Hummell's (46 OS, 07/09/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
3 Wheelie to Pondfirst at 2:00 · in 37% of games
You get
4 Tidal from Pondfirst at 0:19 · in 32% of games
4 Tidal from Pondfirst at 0:19 · in 42% of games
1 T2 con bot from Geofirst at 7:21 · in 58% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
19 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 402 | 0 | 0 |
| 2:00 | 931 | 52 | 46 |
| 3:00 | 1638 | 52 | 69 |
| 4:00 | 2732 | 234 | 93 |
| 5:00 | 3791 | 598 | 202 |
| 6:00 | 4954 | 1378 | 582 |
| 7:00 | 6143 | 1870 | 1259 |
| 8:00 | 7912 | 3624 | 1844 |
| 9:00 | 9200 | 4627 | 2995 |
| 10:00 | 11106 | 5061 | 3141 |
| 11:00 | 13056 | 5676 | 3777 |
| 12:00 | 14918 | 6612 | 4202 |
| 13:00 | 17000 | 6796 | 4213 |
| 14:00 | 19286 | 6796 | 4581 |
| 15:00 | 21944 | 6823 | 5039 |
Standard Front performs strongly, winning 65% of games with the highest destroyed-to-lost ratio of the sampled roles by 10:00.
- + Enemy metal destroyed hits 5503 by 10:00, well ahead of losses.
- + T2 con by 7:33 in most games keeps tempo up.
- − Own metal lost reaches 3459 by 10:00 from constant front-line trades.
Hummell
46.3 OS · 07/09/2026
Open source match ↗6 received units · includes a constructor
160 metal received · 38217 energy received
Typical milestones
Played most by
Hummell12games of this buildTregan2games of this buildEpicTyrannus1game of this buildhaaven1game of this buildImmort1game of this buildSupporting games
Pick a game to read and play it above.
EpicTyrannus24/09/2026 · 43 OS↗Hummell19/09/2026 · 46 OS↗Hummell15/09/2026 · 46 OS↗Hummell15/09/2026 · 46 OS↗Hummell15/09/2026 · 46 OS↗Hummell11/09/2026 · 45 OS↗Tregan11/09/2026 · 38 OS↗Hummell11/09/2026 · 46 OS↗Hummell07/09/2026 · 46 OS↗11 more
Kurosul11/09/2026 · 36 OS↗Immort09/09/2026 · 51 OS↗Hummell07/09/2026 · 45 OS↗Hummell07/09/2026 · 45 OS↗Hummell07/09/2026 · 45 OS↗Hummell07/09/2026 · 46 OS↗Hummell07/09/2026 · 46 OS↗haaven30/08/2026 · 44 OS↗Tregan30/08/2026 · 36 OS↗NotReal23/08/2026 · 37 OS↗Beyond All Reason test-31241-7e01f7d
Naval balance tweaks on