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Sharpshooter snipers

Tech adds early T2 Sharpshooter snipers around 8:09-8:52 alongside its usual T2 supply role to support the front.

Usually first T2 con to Geo (82%)

#t2 · 50 distinct matches · 25 players · 4% of Armada Tech games · team won 24% of 51 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • SharpshooterT2 bot snipers from 8:09 · 7% of role by thenFrom the Advanced Bot Lab. Only 7% of Tech games have it by then; others who build it get it around 8:52

Where those units first fight, in 49 games with kill data: in the middle 51%, on their own side 49%.

Those units destroy a typical 1,380 metal of enemy units by 15:00.

Then transitions into anti-nuke (14% of army).

HOW TO PLAY IT

Key timing: Sharpshooter by 8:07

  1. Open 3 mex into wind and a bot lab like normal eco start.
  2. Get Advanced Bot Lab up on schedule instead of skipping it.
  3. Upgrade mex to Advanced Metal Extractor to fund the T2 pivot.
  4. Push Sharpshooter sniper bots to middle instead of just feeding team T2.
  5. Add anti-nuke and keep sniper bots as the core army.

Phase by phase

TYPICAL OF ITS 50 GAMES · AGAINST STANDARD TECH
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
PLAY THE OPENING

Follow the example game's first 9:09 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    Order
    1. Bot LabBot Lab after 3 mex, 4 winddone ~1:17, middle half 1:12–1:33

    By 1:00 in all: 3 mex · 4 wind

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Bot LabBot Labdone 1:17 · typical 1:17
  2. 2

    Bot Lab to Advanced Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine9Wind
    • Energy Storage1Energy storage
    Order
    1. Advanced Bot LabAdvanced Bot Lab after 4 mex, 13 wind, 3 con turretdone ~4:16, middle half 4:08–4:28
    Builders
    • Construction Turret3 Con turret
    • Lazarus3 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies

    Some games also: converter (45%)

    By 3:23 in all: 4 mex · 13 wind · 1 energy storage · 3 con turret

    The example game in this phase · 19 steps
    1. LazarusLazarus ×2
    2. Wind ×2
    3. Construction BotCon bot ×2
    4. Wind
    5. LazarusLazarus
    6. Con turret
    7. Mex
    8. Con turret
    9. Construction BotCon botfor Air
    10. Wind ×2
    11. Converter
    12. Wind
    13. Energy storage
    14. Converter
    15. Wind ×2
    16. Converter
    17. Wind
    18. Converter ×2
    19. Advanced Bot LabAdvanced Bot Labdone 4:11 · typical 4:16
  3. 3

    Advanced Bot Lab to 5:00

    Economy
    • Wind Turbine1Wind
    Builders
    • Advanced Construction Bot1 T2 con bot for allies

    Some games also: converter (37%)

    By 5:00 in all: 4 mex · 15 wind · 2 converter · 1 energy storage · 3 con turret

    The example game in this phase · 5 steps
    1. Wind ×3
    2. Advanced Construction BotT2 con botfor Geo
    3. Wind
    4. Advanced Metal ExtractorT2 mexdone 4:59 · typical 5:15
    5. Wind ×2
  4. 4

    5:00 to T2 bot snipers

    Economy
    • Wind Turbine13Wind
    Order
    1. SharpshooterT2 bot snipers after 4 mex, 26 wind, 4 converterdone ~8:34, middle half 7:16–9:37
    Builders
    • Advanced Construction Bot3 T2 con bot for allies
    • Butler3 Butler

    Some games also: converter (43%) · T2 con bot (31%)

    By 8:09 in all: 4 mex · 26 wind · 4 converter · 1 energy storage · 3 con turret

    The example game in this phase · 10 steps
    1. Advanced Construction BotT2 con botfor Geo sea
    2. Wind
    3. Advanced Metal ExtractorT2 mex ×2
    4. Wind
    5. Advanced Metal ExtractorT2 mex
    6. ButlerButler ×3
    7. Advanced Construction BotT2 con botfor Beach sea
    8. ButlerButler ×3
    9. Wind ×3
    10. SharpshooterSniper botdone 8:55 · typical 8:34
  5. 5

    T2 bot snipers to 10:00

    Economy
    • Wind Turbine15Wind−15 vs standard
    Army
    • Sharpshooter1 Sniper bot

    Some games also: Butler (47%) · T2 con bot for allies (39%) · converter (39%)

    The standard build makes here, this one skips: 3 converter · 5 Butler

    By 10:00 in all: 4 mex · 48 wind · 6 converter · 1 energy storage · 3 con turret

    The example game in this phase · 53 steps
    1. Wind ×24
    2. SharpshooterSniper bot
    3. Wind ×11
    4. CompassRadar bot
    5. Con turret
    6. Wind ×6
    7. Con turret
    8. Wind ×4
    9. Con turret
    10. Wind ×3
    11. Con turret
    12. ButlerButlerfor Beach sea
    13. Wind ×3
    14. ButlerButlerfor Beach sea
    15. Wind ×6
    16. SentrySentry
    17. Wind ×8
    18. SentrySentry
    19. Wind ×4
    20. Advanced Construction BotT2 con bot
    21. Wind ×4
    22. Con turret
    23. Wind ×2
    24. Con turret
    25. Wind ×11
    26. Fusion ReactorFusiondone 11:54
    27. Wind ×5
    28. Con turret
    29. Wind ×2
    30. Con turret
    31. Wind ×2
    32. Con turret
    33. Wind
    34. Con turret
    35. Wind ×11
    36. Advanced Construction BotT2 con botfor Air
    37. Wind ×8
    38. Advanced Construction BotT2 con botfor Pond
    39. Wind ×9
    40. Metal storage
    41. Wind ×6
    42. T2 converter
    43. Wind ×7
    44. T2 converter
    45. Wind ×3
    46. GunslingerGunslingerdone 13:25
    47. Wind ×3
    48. SharpshooterSniper bot
    49. CitadelAnti-nukedone 14:53
    50. SharpshooterSniper bot
    51. SprinterSprinter ×7
    52. Con turret ×4
    53. TracerTracer

Counts are medians over the build's games: half of them build more, half fewer. The example game is The_Dwarf's (39 OS, 30/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Airfirst at 2:23 · in 88% of games
  • Advanced Construction Bot5 T2 con bot to Geo sea or Geo or Pondfirst at 4:59 · in 100% of games
  • Butler2 Butler to Geo sea or Beach seafirst at 10:36 · in 45% of games

You get

  • Hercules2 Light transport from Airfirst at 4:14 · in 90% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard tech

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k3k
0:005:0010:0015:00

metal

Own metal lost

05001k1.5k
0:005:0010:0015:00

metal

51 games.

Show as table
ByMetal produced: This buildMetal produced: Standard techEnemy metal destroyed: This buildEnemy metal destroyed: Standard techOwn metal lost: This buildOwn metal lost: Standard tech
1:003833830000
2:009119150000
3:00157716350000
4:00316031480000
5:00488448630000
6:00592058070000
7:00750872200000
8:00931090610000
9:0011440112470000
10:001360913553220000
11:0016182163426100740
12:001892619850105002700
13:002212823644167006800
14:0024975273601978125810130
15:00284253147325713851360260
WHAT THE NUMBERS SAY

Won far less than the standard build despite destroying much more metal, and lost heavily doing it.

  • + Destroyed 2580 enemy metal by 15:00 vs 400 for the standard build.
  • − Lost 1407 own metal by 15:00 vs 260 standard, and team win rate dropped to 21% from 53%.
THE EXAMPLE YOU ARE READING

The_Dwarf

38.8 OS · 30/08/2026

Open source match ↗

2 received units
1503 metal received · 37461 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:17Middle 50%: 1:12–1:33 · n=51
Advanced Bot Lab4:16Middle 50%: 4:08–4:28 · n=51
Advanced Metal Extractor5:15Middle 50%: 4:56–5:36 · n=51
Sharpshooter8:34Middle 50%: 7:16–9:37 · n=51

Played most by

Amrissa14games of this buildDRM5games of this buildThe_Dwarf4games of this buildIMBALANCED3games of this buildhaaven2games of this build
Sharpshooter snipers · Armada Tech build order · BAR Build Atlas