Sharpshooter snipers
Geo pushes to an Advanced Bot Lab and fields Sharpshooter snipers from 8:17 with Smuggler and Welder support, but units mostly fight defensively on the team's own side rather than advancing.
#t2 · 16 distinct matches · 11 players · 1% of Armada Geo games · team won 38% of 16 · Recently observed
T2 bot snipers from 8:17 · 3% of role by thenFrom the Advanced Bot Lab. Only 3% of Geo games have it by then; others who build it get it around 9:11
Advanced Bot Lab in 100%7% of all Geo games by then
Jammer bot in 81%2% of all Geo games by then
Welder in 50%3% of all Geo games by then
Sniper bot in 44%1% of all Geo games by then
Where those units first fight, in 16 games with kill data: in the middle 69%, on their own side 31%.
Those units destroy a typical 3,708 metal of enemy units by 15:00.
Then transitions into Welder (16% of army), blitz (10% of army).
Key timing: Advanced Bot Lab by 7:19
- Open mex and wind, get Bot Lab and geothermal up fast.
- Rush Advanced Bot Lab well ahead of the usual T2 vehicle timing.
- Push Sharpshooter sniper bots to snipe at the middle.
- Add jammer bot support alongside the sniper push.
- Transition into Welder T2 bot riot for the standard follow-up.
Phase by phase
TYPICAL OF ITS 16 GAMES · AGAINST STANDARD GEOFollow the example game's first 9:18 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Bot Lab
Economy
3Mex
4Wind
Order
Bot Lab after 3 mex, 4 winddone ~1:08, middle half 0:54–1:20
By 0:52 in all: 3 mex · 4 wind
The example game in this phase · 3 steps
- Mex ×3
- Wind ×4
Bot Labdone 1:18 · typical 1:08
- 2
Bot Lab to 5:00
Economy
2Mex
5Wind+2 vs standard
7Converter
1Energy storage
Order
Geo after 4 mex, 7 wind, 1 energy storage
Builders
4 Con turret
4 Lazarus
2 Con bot
1 Con bot for allies
1 Lazarus for allies
By 5:00 in all: 4 mex · 7 wind · 1 geo · 7 converter · 1 energy storage · 4 con turret
The example game in this phase · 21 steps
- Wind
Lazarus- Wind ×2
- Solar
Lazarus ×2
Con botfor Beach sea- Solar
Con botfor Beach sea
Con bot ×2- Energy storage
Lazarusfor Beach sea- Mex
Geodone 3:57 · typical 3:24
Lazarus
Centurion- Con turret
- Energy storage
- Converter ×2
- Con turret
- Converter ×2
- Con turret
- 3
5:00 to Advanced Bot Lab
Order
Advanced Geothermal Powerplant after 7 wind, 12 converter, 7 con turretin 50% of games
Advanced Bot Lab after 9 wind, 10 converter, 7 con turretdone ~7:45, middle half 5:25–8:50
Some games also: con turret (50%) · Advanced Geothermal Powerplant (50%) · converter (44%) · wind (38%) · energy storage (31%)
By 6:41 in all: 4 mex · 9 wind · 1 geo · 10 converter · 1 energy storage · 7 con turret
The example game in this phase · 21 steps
- Con turret ×2
T2 mex ×3done 5:56 · typical 5:44- Con turret
T2 mex
Advanced Geothermal Powerplantdone 7:26 · typical 8:10
Aircraft Plantdone 7:31- Converter ×2
Bomber- Converter
Bomber- Converter
Bomber- Converter
Bomber- Converter
Bomber ×4- Converter
Bomber ×2- Con turret ×2
Bomber
Advanced Bot Labdone 8:53 · typical 7:45
- 4
Advanced Bot Lab to T2 bot snipers
Order
T2 bot snipers after 12 wind, 10 converter, 7 con turretdone ~8:27, middle half 7:44–9:14
By 8:14 in all: 4 mex · 12 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter · 1 energy storage
The example game in this phase · 1 step
Sniper botdone 9:05 · typical 8:27
- 5
T2 bot snipers to 10:00
Army
2 Sniper bot +2 vs standard
Some games also: T2 con bot for allies (44%) · wind (44%) · jammer bot (44%) · radar bot (38%) · Welder (31%)
The standard build makes here, this one skips: 4 wind
By 10:00 in all: 4 mex · 24 wind · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter (standard 16) · 2 energy storage
The example game in this phase · 136 steps
Sniper bot
Welder ×7
Jammer bot
Radar bot
Welder ×3
Butler ×6- Converter
Sniper bot- Wind ×2
- Converter
- Wind
Sniper bot- Wind ×2
- Converter
- Wind ×2
- Converter
- Wind ×4
- Converter
Sniper bot- Wind ×3
- Converter
- Wind ×3
- Converter
- Wind
Sniper bot- Wind ×2
- Converter
- Wind
Sniper bot- Wind ×3
- Converter
- Wind ×3
- Converter
- Wind
- Con turret
Sprinter- Con turret
- Wind ×2
Sprinter- Converter
Sprinter- Wind ×2
Sprinter ×2- Wind
Sprinter- Wind
- Converter
Sprinter ×2- Wind ×2
Vehicle Plantdone 13:03
Sprinter- Con turret
Blitz- Wind ×2
- Converter
Sprinter- Con turret
Blitz- Wind ×2
Sprinter- Converter
- Wind ×2
Blitz
Sprinter- Wind ×2
Blitz- Converter
- Wind
Sprinter- Wind
Blitz- Wind
Sprinter- Wind
Blitz
Sprinter- Converter
- Wind ×2
Blitz
Sprinter- Wind
Blitz- Wind
- Converter
Sprinter- Wind
Blitz- Wind
Sprinter
Blitz- Wind
- Converter
- Wind
Sprinter
Blitz- Wind ×2
Sprinter
Blitz- Wind
- Converter
- Wind
Blitz- Wind
Blitz- Wind
Blitz- Converter
Blitz- Wind ×2
Blitz ×3
Radar bot- Wind ×2
Blitz
Jammer bot- Converter
Blitz- Wind
Blitz- Wind
Blitz ×2
Sprinter- Wind ×2
Blitz
Sprinter- Converter
- Wind
Sprinter
Blitz
Sprinter
Blitz
Sprinter
Blitz- Converter
Sprinter
Blitz
Sprinter
Counts are medians over the build's games: half of them build more, half fewer. The example game is mnt's (36 OS, 24/08/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
1 Lazarus to Beach sea or Suicide frontfirst at 2:14 · in 69% of games
1 Con bot to Beach sea or Airfirst at 2:21 · in 88% of games
2 T2 con bot to Suicide front or Front or Airfirst at 8:02 · in 69% of games
You get
1 Light transport from Airfirst at 3:56 · in 44% of games
1 T2 con bot from Techfirst at 4:56 · in 69% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard geo
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
16 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard geo | Enemy metal destroyed: This build | Enemy metal destroyed: Standard geo | Own metal lost: This build | Own metal lost: Standard geo |
|---|---|---|---|---|---|---|
| 1:00 | 350 | 333 | 0 | 0 | 0 | 0 |
| 2:00 | 843 | 825 | 0 | 0 | 0 | 0 |
| 3:00 | 1499 | 1523 | 0 | 0 | 0 | 0 |
| 4:00 | 2702 | 2700 | 0 | 0 | 0 | 0 |
| 5:00 | 3833 | 3726 | 0 | 0 | 0 | 0 |
| 6:00 | 5580 | 5729 | 0 | 0 | 0 | 0 |
| 7:00 | 7528 | 8130 | 32 | 0 | 69 | 0 |
| 8:00 | 9827 | 11459 | 32 | 0 | 176 | 21 |
| 9:00 | 13170 | 14489 | 147 | 51 | 245 | 130 |
| 10:00 | 16216 | 17405 | 908 | 565 | 320 | 280 |
| 11:00 | 19442 | 20377 | 2011 | 2074 | 1470 | 790 |
| 12:00 | 21522 | 23305 | 3344 | 3940 | 1871 | 1940 |
| 13:00 | 24930 | 26062 | 4689 | 5961 | 3005 | 3304 |
| 14:00 | 27816 | 28988 | 4885 | 8321 | 3822 | 4785 |
| 15:00 | 31444 | 31497 | 6480 | 10172 | 5014 | 6196 |
This sniper rush for Geo won less often than the standard build and destroyed less enemy metal by 15:00 despite matching production.
- + Metal produced by 10:00 was 16366 vs 17376, nearly matching the standard.
- + Own metal lost by 10:00 was 283 vs 334, slightly safer than normal.
- − Team won only 35% of games vs 53% for the standard build.
- − Enemy metal destroyed by 15:00 was 6983 vs 9875, well below the norm.
mnt
36.2 OS · 24/08/2026
Open source match ↗12 received units · includes a constructor
506 metal received · 161666 energy received
Typical milestones
Played most by
Immort4games of this buildhaaven3games of this build_X_1game of this buildGeeGee1game of this buildKcorp1game of this buildSupporting games
Pick a game to read and play it above.
_X_23/09/2026 · 43 OS↗Immort17/09/2026 · 54 OS↗matje2o17/09/2026 · 37 OS↗Immort14/09/2026 · 52 OS↗GeeGee13/09/2026 · 36 OS↗Kcorp06/09/2026 · 51 OS↗XXMACGAMERXX04/09/2026 · 35 OS↗OldSpanker01/09/2026 · 51 OS↗mnt24/08/2026 · 36 OS↗8 more
Immort31/08/2026 · 52 OS↗haaven28/08/2026 · 43 OS↗Immort26/08/2026 · 55 OS↗ManBearPig_23/08/2026 · 37 OS↗haaven23/08/2026 · 41 OS↗haaven23/08/2026 · 41 OS↗Kuchy22/08/2026 · 44 OS↗Beyond All Reason test-31049-61d8f86
Naval balance tweaks on