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Geo / Armada / Economy first / OBSERVED BUILD

Centurion push

Geo builds Centurion bots very early (from 2:39) and gets a transport from Air, moving into an early Aircraft Plant with bombers and fighters instead of the usual T2 rush; despite the name, units only reach the middle rather than being…

#raid #air · 60 distinct matches · 12 players · 5% of Armada Geo games · team won 57% of 60 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • CenturionT1 bot riot from 2:39 · 7% of role by thenFrom the Bot Lab. Only 7% of Geo games have it by then; others who build it get it around 2:46
  • HerculesLight transport from an ally in 75%13% of all Geo games by then
  • Aircraft PlantAircraft Plant in 50%22% of all Geo games by then
  • StormbringerBomber in 48%14% of all Geo games by then
  • FalconFighter in 48%14% of all Geo games by then

Where those units first fight, in 56 games with kill data: in the middle 86%, on their own side 14%.

Those units destroy a typical 984 metal of enemy units by 15:00.

Then transitions into Starlight (22% of army), blitz (21% of army), bomber (10% of army).

HOW TO PLAY IT

Key timing: Centurion push by 2:39

  1. Open Bot Lab immediately, ahead of the usual geo-first order.
  2. Push Centurion bots out fast for an early front push.
  3. Get a light transport (Hercules) from an ally to fly Centurions to front.
  4. Build Aircraft Plant for bombers and fighters as you transition.
  5. Bring Starlight online as the late push continues.

Phase by phase

TYPICAL OF ITS 60 GAMES · AGAINST STANDARD GEO
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  6. 6
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 3 mex, 4 wind, 1 energy storagedone ~1:43, middle half 0:57–1:44

    Some games also: Sentry (48%)

    By 1:26 in all: 3 mex · 4 wind · 1 energy storage

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×4
    3. Bot LabBot Labdone 0:59 · typical 1:43
  2. 2

    Bot Lab to T1 bot riot

    Economy
    • Metal Extractor1Mex
    Order
    1. CenturionT1 bot riot after 4 mex, 4 wind, 1 energy storage
    Builders
    • Lazarus4 Lazarus
    • Construction Bot2 Con bot
    • Construction Bot1 Con bot for allies
    • Lazarus1 Lazarus for allies

    Some games also: wind (42%)

    By 2:37 in all: 4 mex · 4 wind · 1 energy storage

    The example game in this phase · 9 steps
    1. Wind
    2. LazarusLazarus ×3
    3. LazarusLazarusfor Beach sea
    4. Energy storage
    5. Construction BotCon botfor Beach sea
    6. Construction BotCon bot ×2
    7. LazarusLazarus
    8. Mex
    9. CenturionCenturiondone 2:56
  3. 3

    T1 bot riot to 5:00

    Economy
    • Energy Converter5Converter−3 vs standard
    Order
    1. Geothermal PowerplantGeo after 4 mex, 4 wind, 1 energy storagein 77% of games
    Builders
    • Construction Turret3 Con turret −2 vs standard
    Army
    • Centurion1 Centurion

    By 5:00 in all: 4 mex · 4 wind (standard 6) · 1 geo · 5 converter (standard 8) · 1 energy storage · 4 con turret

    The example game in this phase · 9 steps
    1. Mex
    2. Converter ×2
    3. Geothermal PowerplantGeodone 3:52 · typical 3:41
    4. CenturionCenturion
    5. Converter
    6. Con turret ×2
    7. Converter
    8. Con turret ×2
    9. Converter
  4. 4

    5:00 to Aircraft Plant

    Economy
    • Energy Converter3Converter
    Order
    1. Advanced Geothermal PowerplantAdvanced Geothermal Powerplant after 4 mex, 8 converter, 5 con turretin 75% of games
    2. Aircraft PlantAircraft Plant after 9 wind, 8 converter, 9 con turretdone ~7:35, middle half 7:18–7:47
    Builders
    • Construction Turret4 Con turret +3 vs standard

    Some games also: wind (40%)

    The standard build makes here, this one skips: 2 wind

    By 7:30 in all: 4 mex · 6 wind (standard 10) · 1 geo · 1 Advanced Geothermal Powerplant · 8 converter (standard 12) · 1 energy storage

    The example game in this phase · 7 steps
    1. Converter ×7
    2. Con turret ×3
    3. Advanced Metal ExtractorT2 mex ×3done 6:10 · typical 5:42
    4. Wind
    5. PrudePrudedone 7:58
    6. Energy storage
    7. Advanced Metal ExtractorT2 mex
  5. 5

    Aircraft Plant to Vehicle Plant

    Order
    1. Vehicle PlantVehicle Plant after 6 wind, 10 converter, 9 con turretdone ~8:34, middle half 7:54–9:15

    Some games also: bomber (43%) · con turret (40%) · fighter (38%)

    By 8:29 in all: 4 mex · 6 wind (standard 12) · 1 geo · 1 Advanced Geothermal Powerplant · 10 converter (standard 14) · 1 energy storage

    The example game in this phase · 5 steps
    1. Wind ×2
    2. Con turret
    3. Wind ×4
    4. Advanced Bot LabAdvanced Bot Labdone 8:58
    5. Wind
  6. 6

    Vehicle Plant to 10:00

    Order
    1. Advanced Vehicle PlantAdvanced Vehicle Plant after 5 wind, 10 converter, 9 con turretin 60% of games
    Builders
    • Construction Vehicle1 Con vehicle

    Some games also: converter (30%) · Starlight (30%)

    The standard build makes here, this one skips: 4 wind

    By 10:00 in all: 4 mex · 8 wind (standard 19) · 1 geo · 1 Advanced Geothermal Powerplant · 12 converter (standard 16) · 1 energy storage

    The example game in this phase · 126 steps
    1. Radar TowerRadar Tower
    2. Wind
    3. PlatypusPlatypusfor Beach sea
    4. Wind ×2
    5. PlatypusPlatypusfor Beach sea
    6. Wind
    7. PlatypusPlatypus
    8. Wind ×3
    9. PlatypusPlatypus
    10. Wind ×2
    11. SentrySentry
    12. PlatypusPlatypusfor Beach sea
    13. Wind
    14. SentrySentry ×2
    15. Wind
    16. Advanced Construction BotT2 con botfor Suicide front
    17. Wind ×2
    18. SentrySentry
    19. PlatypusPlatypusfor Beach sea
    20. Wind ×2
    21. SentrySentry
    22. Wind
    23. PlatypusPlatypus
    24. Wind
    25. Hovercraft PlatformHovercraft Platformdone 10:07
    26. ButlerButler
    27. Wind ×2
    28. Construction HovercraftCon hovercraft
    29. ButlerButler
    30. Wind
    31. Construction HovercraftCon hovercraft
    32. Wind
    33. ButlerButler
    34. Wind
    35. ButlerButler
    36. Wind ×2
    37. HoundHound
    38. WelderWelder
    39. Wind
    40. HoundHound
    41. Wind ×2
    42. WelderWelder
    43. Wind ×2
    44. Converter
    45. HoundHound
    46. Wind ×2
    47. WelderWelder
    48. Wind ×3
    49. HoundHound
    50. Wind
    51. JunoJuno
    52. Converter
    53. WelderWelder
    54. Wind ×2
    55. HoundHound
    56. Wind
    57. Converter
    58. Wind
    59. WelderWelder
    60. Wind
    61. Advanced Construction BotT2 con bot
    62. Wind ×2
    63. WelderWelder
    64. Wind
    65. Converter
    66. Wind
    67. HoundHound
    68. Wind
    69. Converter
    70. Wind
    71. WelderWelder
    72. Converter
    73. Wind
    74. Converter
    75. Wind ×2
    76. Converter ×2
    77. Wind ×2
    78. Converter
    79. CitadelAnti-nukedone 13:27
    80. Converter
    81. Wind
    82. HoundHound
    83. SharpshooterSniper botdone 12:56
    84. Converter
    85. Wind ×2
    86. ArbalestArbalest
    87. Wind ×2
    88. Converter
    89. Wind ×2
    90. WelderWelder
    91. Converter ×2
    92. Wind ×3
    93. Converter
    94. SharpshooterSniper bot
    95. Wind ×3
    96. TracerTracer
    97. Converter
    98. Wind
    99. Converter
    100. Wind ×2
    101. Fusion ReactorFusionnot finished by 15:00
    102. Wind
    103. Converter
    104. WelderWelder
    105. Wind
    106. Converter
    107. Wind ×3
    108. Converter
    109. Wind
    110. Fortification WallFortification Wall
    111. Wind
    112. Fortification WallFortification Wall
    113. Converter
    114. Wind
    115. Fortification WallFortification Wall
    116. Wind
    117. Fortification WallFortification Wall
    118. Converter
    119. Metal storage
    120. Advanced Metal ExtractorT2 mex
    121. Wind
    122. Con turret
    123. Wind
    124. Converter
    125. Wind
    126. Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is Erilium's (49 OS, 14/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Construction Bot1 Con bot to Beach sea or Pondfirst at 2:30 · in 78% of games
  • Lazarus1 Lazarus to Beach seafirst at 2:35 · in 63% of games
  • Advanced Construction Vehicle1 T2 con vehicle to Suicide front or Frontfirst at 9:57 · in 38% of games

You get

  • Hercules2 Light transport from Airfirst at 2:50 · in 83% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 4:52 · in 98% of games
  • Advanced Metal Extractor1 T2 mex from Tech or Pond or Beach seafirst at 5:28 · in 30% of games
  • Valiant9–10 Valiant from Airfirst at 8:39 · in 33% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard geo

Metal produced

020k40k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

60 games.

Show as table
ByMetal produced: This buildMetal produced: Standard geoEnemy metal destroyed: This buildEnemy metal destroyed: Standard geoOwn metal lost: This buildOwn metal lost: Standard geo
1:003453330000
2:008788250000
3:00151715230000
4:002679270011000
5:003631372651504180
6:004960572972505400
7:007319813094005440
8:0010288114591080058121
9:001306914489111251676130
10:00158181740521165651200280
11:001930120377285620743029790
12:0022186233054439394035531940
13:0025523260625696596140913304
14:0028056289887835832154784785
15:003054731497101271017269206196
WHAT THE NUMBERS SAY

Won more often than the standard build while destroying much more enemy metal early despite heavier losses too.

  • + Enemy metal destroyed by 10:00 far higher (2121 vs 624).
  • + Catch units destroy a typical 1075 metal by 15:00.
  • − Own metal lost by 10:00 nearly quadrupled (1255 vs 334).
  • − Metal produced by 15:00 slightly lower (30428 vs 31426).
THE EXAMPLE YOU ARE READING

Erilium

48.8 OS · 14/09/2026

Open source match ↗

3 received units · includes a constructor
1736 metal received · 109832 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab1:43Middle 50%: 0:57–1:44 · n=60
Geothermal Powerplant3:41Middle 50%: 3:24–4:02 · n=60
Advanced Metal Extractor5:42Middle 50%: 5:27–6:01 · n=59
Advanced Geothermal Powerplant7:30Middle 50%: 7:16–7:57 · n=52
Aircraft Plant7:35Middle 50%: 7:18–7:47 · n=32
Vehicle Plant8:34Middle 50%: 7:54–9:15 · n=54
Advanced Vehicle Plant9:33Middle 50%: 8:32–10:11 · n=50
Starlight10:22Middle 50%: 9:33–10:49 · n=40

Played most by

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