SUPREME ISTHMUS / 8 VS 8

Know your ground.
Build your advantage.

Openings found in real games.
Follow the sequence. Understand the role.
Find your next first move.

THE OPENING BOOK

Builds from the battlefield05

MOST COMMON FIRST · WHAT SETS EACH BUILD APART · TYPICAL TIMINGSEVIDENCE
01
TechEconomy first#eco#t2#team support

Standard tech

Standard Tech play: rush T2 factory and constructor by ~4:15-4:33, upgrade the first mexes to advanced, and hand off constructors and army to Geo and allies while scaling eco over the game.

Bot Lab → Advanced Bot Lab → Advanced Metal Extractor

OPENINGMetal Extractor ×3×3→Wind Turbine ×8×8→Energy Storage→Bot Lab→Construction Turret→Metal Extractor→Construction Turret→Wind Turbine ×2×2

59% of Armada Tech games · team won 53% of 793 · Then: anti-nuke, Platypus, anti-nuke · Last seen 25 Sept

681MATCHES101 players
02
AirEconomy first#eco#team support#air

Standard air

The usual Cortex air game: Aircraft Plant just after the start, Advanced Metal Extractor around 7 minutes and Fusion Reactor around 11 minutes, making transports and fighters for the team while scaling economy normally.

Aircraft Plant → Advanced Metal Extractor → Fusion Reactor

OPENINGMetal Extractor ×3×3→Solar Collector→Wind Turbine ×2×2→Aircraft Plant→Wind Turbine ×10×10→Metal Extractor→Wind Turbine ×3×3→Construction Turret

80% of Cortex Air games · team won 47% of 559 · Then: valiant, shuriken · Last seen 25 Sept

501MATCHES111 players
03
PondEconomy first#eco#team support

Standard pond

Standard Pond play: fast Bot Lab and early boosting into Advanced Metal Extractor, sending Tick/Pawn/Blitz to front while tidal-boosting allies throughout.

Bot Lab → Advanced Metal Extractor

OPENINGTidal Generator ×10×10→Metal Extractor ×4×4→Wind Turbine ×8×8→Energy Storage ×2×2→Wind Turbine ×17×17→Energy Converter→Bot Lab→Energy Converter ×3×3

59% of Armada Pond games · team won 50% of 510 · Then: tick, pawn, blitz · Last seen 25 Sept

448MATCHES96 players
04
GeoEconomy first#eco#t2#team support

Standard geo

Standard Geo economy-first play: geothermal into T2 constructor and Advanced Bot Lab, blowing the commander for T2 and bringing Sheldon or similar bots to front while supplying constructors to allies.

Sheldon in 41%

Bot Lab → Geothermal Powerplant → Advanced Metal Extractor → Advanced Geothermal Powerplant

OPENINGMetal Extractor ×3×3→Wind Turbine ×6×6→Energy Storage→Metal Extractor→Bot Lab→Wind Turbine→Geothermal Powerplant→Construction Turret ×3×3

36% of Cortex Geo games · team won 47% of 143 · Then: Sheldon, Sumo · Last seen 25 Sept

142MATCHES44 players
05
TechArmadaEconomy first#nuke#t2#team support

Nuke rush

After the usual T2 rush, Tech commits early to an Armageddon nuke silo from around 10:24, well ahead of the norm, aiming it at the enemy base while still supplying T2 to the team.

Armageddon from 10:24 · 7% of role by then

Bot Lab → Advanced Bot Lab → Advanced Metal Extractor → Armageddon

OPENINGMetal Extractor ×3×3→Wind Turbine ×3×3→Bot Lab→Wind Turbine ×4×4→Construction Turret ×2×2→Metal Extractor→Wind Turbine ×5×5→Energy Storage

7% of Armada Tech games · team won 66% of 97 · Last seen 25 Sept

96MATCHES36 players
Initial collection in progressHow builds are found ↗
01 / OBSERVE

Real games. Real sequences.

02 / RECOGNISE

Repeated openings, made readable.

03 / ADAPT

A starting point for your own game.