SUPREME ISTHMUS / 8 VS 8

Know your ground.
Build your advantage.

Openings found in real games.
Follow the sequence. Understand the role.
Find your next first move.

THE OPENING BOOK

Builds from the battlefield16

MOST COMMON FIRST · WHAT SETS EACH BUILD APART · TYPICAL TIMINGSEVIDENCE
01
Suicide frontFactory first#rush

Standard suicide front

Bot Lab first into Rocketeer/Centurion/Pawn to contest the middle early and hold until T2 arrives, the role's baseline play.

Bot Lab → Advanced Metal Extractor

OPENINGBot Lab→Metal Extractor ×2×2→Wind Turbine ×2×2→Metal Extractor ×2×2→Radar Tower→Sentry→Metal Extractor→Sentry ×3×3

71% of Armada Suicide front games · team won 60% of 1411 · Then: rocketeer, centurion, pawn · Last seen 25 Sept

1185MATCHES125 players
02
Suicide frontEconomy first#rush#raid#artillery

Janus skirmish rush

Vehicle Plant first with a Rover raid, then Janus skirmishers pushed to the middle by 1:18 to fight there well ahead of the usual timing, transitioning into Blitz/Whistler later.

T1 vehicle skirmishers from 1:18 · 6% of role by thenVehicle Plant in 100%Scout in 99%Blitz in 59%

Vehicle Plant → Advanced Metal Extractor

OPENINGWind Turbine→Vehicle Plant→Wind Turbine→Metal Extractor ×3×3→Sentry→Metal Extractor ×2×2→Sentry ×2×2→Wind Turbine ×5×5

5% of Armada Suicide front games · team won 59% of 104 · Then: blitz, missile truck · Last seen 25 Sept

103MATCHES19 players
03
Beach seaArmadaEconomy first#raid#amphibious#rush

Hovercraft raid

Player rushes a Hovercraft Platform by 1:10 and pushes out Seeker hovercraft as an early raid by 2:13, well before the shipyard which is delayed to around 4:16, using the raid to harass while sea presence catches up later.

Hovercraft Platform in 100%Seeker in 99%

Hovercraft Platform → Shipyard → Destroyer → Advanced Metal Extractor

OPENINGMetal Extractor ×3×3→Solar Collector→Wind Turbine ×3×3→Energy Storage→Wind Turbine ×4×4→Hovercraft Platform→Sentry→Metal Extractor ×5×5

11% of Armada Beach sea games · team won 53% of 70 · Then: destroyer, seeker, dolphin · Last seen 24 Sept

70MATCHES27 players
04
GeoEconomy first#raid#rush

Blitz raid

Geo rushes a Vehicle Plant and pushes out Blitz tanks from 4:14, well before the usual T2 focus, fighting forward in the middle rather than sitting on defence, then transitions back into the normal Starlight/T2 economy.

T1 vehicle raid from 4:14 · 6% of role by thenVehicle Plant in 100%Blitz in 65%

Bot Lab → Geothermal Powerplant → Vehicle Plant → Advanced Metal Extractor

OPENINGMetal Extractor ×3×3→Wind Turbine ×4×4→Bot Lab→Construction Turret→Metal Extractor→Geothermal Powerplant→Wind Turbine ×2×2→Construction Turret

5% of Armada Geo games · team won 51% of 65 · Then: Starlight, Jaguar, Platypus · Last seen 23 Sept

64MATCHES20 players
05
Suicide frontArmadaEconomy first#rush#push

Mace bot assault

Bot Lab into an early Mace-led T1 bot assault by 2:07, pushing into the middle and sometimes into the enemy base, well ahead of the role's usual army composition.

T1 bot assault from 2:07 · 12% of role by thenMace in 94%Centurion in 42%

Bot Lab → Advanced Metal Extractor

OPENINGMetal Extractor→Bot Lab→Wind Turbine ×2×2→Metal Extractor→Sentry→Metal Extractor ×2×2→Construction Turret→Metal Extractor

3% of Armada Suicide front games · team won 53% of 64 · Then: blitz · Last seen 24 Sept

63MATCHES13 players
06
PondArmadaEconomy first#raid#rush

Blitz raid

Pond skips straight to a Vehicle Plant by 3:37 and pushes a Blitz-led tank raid into the middle from around 4:14, with units reaching the enemy base in over half its games, before settling into the usual eco transition.

T1 vehicle raid from 4:14 · 5% of role by thenVehicle Plant in 98%Blitz in 74%

Vehicle Plant → Bot Lab → Advanced Metal Extractor

OPENINGTidal Generator ×10×10→Metal Extractor ×4×4→Energy Storage→Wind Turbine ×4×4→Vehicle Plant→Construction Turret ×3×3→Wind Turbine→Construction Turret

6% of Armada Pond games · team won 64% of 53 · Last seen 23 Sept

53MATCHES30 players
07
AirCortexEconomy first#rush#raid#air

Whirlwind bomber rush

Skips the usual transport-first routine to build Whirlwind bombers from an Aircraft Plant as early as 5 minutes, sending them to hit the enemy base and middle well before the front stabilizes, before easing back into the normal…

T1 air bombers from 5:04 · 7% of role by thenAircraft Plant in 47%Whirlwind in 47%Light transport in 42%

Aircraft Plant → Advanced Metal Extractor → Fusion Reactor

OPENINGMetal Extractor ×3×3→Wind Turbine ×4×4→Aircraft Plant→Wind Turbine ×10×10→Metal Extractor→Thistle ×2×2→Construction Turret→Wind Turbine

3% of Cortex Air games · team won 63% of 19 · Then: valiant, fighter · Last seen 24 Sept

19MATCHES12 players
08
PondCortexEconomy first#naval#rush#push

Destroyer rush

Pond skips the usual eco-only start to build a shipyard by ~3:00 and push Riptides and Oppressors into the middle from under 4 minutes, pumping T1 naval assault far earlier than any normal Pond.

T1 naval assault from 3:57 · 6% of role by thenMissile corvette in 100%Shipyard in 93%Destroyer in 53%

Bot Lab → Shipyard → Frigate → Destroyer

OPENINGMetal Extractor ×3×3→Wind Turbine ×4×4→Bot Lab→Wind Turbine ×2×2→Construction Turret→Energy Storage→Wind Turbine→Metal Extractor

6% of Cortex Pond games · team won 40% of 15 · Then: frigate, missile corvette · Last seen 25 Sept

15MATCHES12 players
09
FrontArmadaQuick factory#rush#push

Mace rush

Front skips the usual Vehicle Plant opening for an early Bot Lab, pushing Mace bots out by 2:18 to fight forward at middle well before the norm, later adding Centurion to hold the line.

T1 bot assault from 2:18 · 3% of role by thenMace in 87%Centurion in 40%

Bot Lab → Advanced Metal Extractor

OPENINGMetal Extractor→Bot Lab→Wind Turbine ×2×2→Metal Extractor ×5×5→Construction Turret→Sentry→Wind Turbine ×4×4→Sentry

1% of Armada Front games · team won 47% of 15 · Then: pawn · Last seen 21 Sept

15MATCHES8 players
10
GeoCortexEconomy first#rush#push

Tzar rush

Geo rushes an Advanced Vehicle Plant to field a Tzar around 6 minutes, far earlier than the role's typical first T2 unit, leading the front push before adding Omen support and Fury anti-air.

T2 vehicle assault from 5:57 · 3% of role by thenRadar vehicle in 79%Vehicle Plant in 74%Advanced Vehicle Plant in 68%

Bot Lab → Geothermal Powerplant → Vehicle Plant → Advanced Vehicle Plant

OPENINGMetal Extractor ×2×2→Wind Turbine ×3×3→Energy Storage→Wind Turbine ×4×4→Vehicle Plant→Metal Extractor→Wind Turbine→Geothermal Powerplant

5% of Cortex Geo games · team won 63% of 19 · Then: tiger · Last seen 20 Sept

19MATCHES12 players
11
GeoCortexEconomy first#air#rush#raid

Whirlwind rush

Geo pivots into an Aircraft Plant for Whirlwind bombers around 7 minutes, striking into the enemy base instead of the usual bot/vehicle push to front.

T1 air bombers from 7:06 · 8% of role by thenAircraft Plant in 100%Valiant in 72%Finch in 67%

Bot Lab → Geothermal Powerplant → Advanced Metal Extractor → Advanced Geothermal Powerplant

OPENINGMetal Extractor ×2×2→Wind Turbine ×2×2→Bot Lab→Solar Collector→Wind Turbine ×4×4→Metal Extractor ×2×2→Energy Storage→Wind Turbine ×2×2

5% of Cortex Geo games · team won 56% of 18 · Then: Sheldon, valiant · Last seen 20 Sept

18MATCHES15 players
12
FrontArmadaEconomy first#rush#push

Stout rush

Front skips early economy expansion to push Stout tanks out of the Vehicle Plant by 4:38, reaching a real Stout push around 7:00 to fight forward at middle before falling back on a delayed Bot Lab and mex.

T1 vehicle assault from 4:38 · 8% of role by thenStout in 78%Arty in 52%

Vehicle Plant → Advanced Metal Extractor → Bot Lab

OPENINGMetal Extractor ×2×2→Vehicle Plant→Wind Turbine ×3×3→Metal Extractor ×4×4→Dragon's Teeth ×5×5→Metal Extractor→Sentry ×2×2→Dragon's Teeth ×8×8

2% of Armada Front games · team won 35% of 23 · Then: janus, blitz · Last seen 22 Sept

23MATCHES11 players
13
FrontArmadaEconomy first#artillery#rush

Shellshocker artillery

Front rushes Shellshocker artillery from the Vehicle Plant by 3:09, well earlier than the norm, using it with Janus to shell the middle before transitioning into the usual Blitz-led army.

T1 vehicle artillery from 3:09 · 10% of role by thenArty in 56%Janus in 50%

Vehicle Plant → Advanced Metal Extractor

OPENINGMetal Extractor ×3×3→Vehicle Plant→Wind Turbine ×3×3→Metal Extractor ×3×3→Construction Turret→Dragon's Teeth ×2×2→Construction Turret→Dragon's Teeth ×3×3

1% of Armada Front games · team won 63% of 16 · Then: blitz, janus, Rattlesnake · Last seen 20 Sept

16MATCHES9 players
14
PondCortexEconomy firstSIGNATURE BUILD#t2#rush#push

Tzar rush

Pond rushes straight to an Advanced Vehicle Plant by ~4:00 and pushes a Tzar with Quaker and Fury support into the enemy base from under 5 minutes, skipping the normal boost/lab phase entirely for a fast T2 assault.

T2 vehicle assault from 4:03 · 5% of role by thenAdvanced Vehicle Plant in 100%Vehicle Plant in 100%Radar vehicle in 100%

Vehicle Plant → Advanced Vehicle Plant → Tzar → Quaker

OPENINGMetal Extractor ×3×3→Wind Turbine ×4×4→Vehicle Plant→Energy Storage→Wind Turbine ×2×2→Metal Extractor→Construction Turret→Advanced Vehicle Plant

4% of Cortex Pond games · team won 91% of 11 · Then: tiger, quaker · Last seen 24 Sept

11MATCHES1 player
15
GeoCortexEconomy first#rush#push

Thug rush

Geo skips ahead to T1 bot assault with Thug from under 2 minutes, pushing into the middle very early while relying on an ally for T2 constructor supply, before transitioning to Arbiter and Mammoth.

T1 bot assault from 1:53 · 3% of role by thenArbiter in 54%Persecutor in 46%Mammoth in 46%

Bot Lab → Geothermal Powerplant → Advanced Metal Extractor → Advanced Geothermal Powerplant

OPENINGMetal Extractor ×2×2→Wind Turbine→Solar Collector→Wind Turbine ×2×2→Bot Lab→Solar Collector→Wind Turbine ×3×3→Metal Extractor

3% of Cortex Geo games · team won 69% of 13 · Then: Arbiter, Sumo, Sheldon · Last seen 25 Sept

13MATCHES4 players
16
GeoCortexEconomy first#air#drop#rush

Valiant push

Geo builds an Aircraft Plant almost immediately and uses a light transport to drop Valiant fighters and Whirlwind bombers behind enemy lines from under 4 minutes, well before any T1 lab norm timing.

T1 air fighters from 3:53 · 3% of role by thenAircraft Plant in 100%Light transport in 83%Whirlwind in 75%

Bot Lab → Geothermal Powerplant → Aircraft Plant → Advanced Metal Extractor

OPENINGMetal Extractor ×3×3→Wind Turbine ×3×3→Metal Extractor→Wind Turbine ×2×2→Bot Lab→Geothermal Powerplant→Construction Turret ×2×2→Wind Turbine

3% of Cortex Geo games · team won 83% of 12 · Then: Sumo, Arbiter · Last seen 20 Sept

12MATCHES2 players
Initial collection in progressHow builds are found ↗
01 / OBSERVE

Real games. Real sequences.

02 / RECOGNISE

Repeated openings, made readable.

03 / ADAPT

A starting point for your own game.